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FPSC Classic Product Chat / FPSC Source Code To Be Released Shortly...

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Seth Black
FPSC Reloaded TGC Backer
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Posted: 11th Jan 2008 20:53 Edited at: 14th Jan 2008 21:25
Quote: "RE: FPSC V 1.07 Request...
Message Lee Bamber to you - 1 hr ago
From: Lee Bamber <lee@thegamecreators.com>
To: XXXXXXX@XXX.com
Cc: Bcc: Date:Fri, 11 Jan 2008 10:26 am


Hi Seth,

I will be releasing the latest FPSC V107 source code shortly. I have prepared it for public download, I am just doing final testing before I make it official.

The only significant difference is that you will need the Dark LIGHTS product to compile the new version.

It will be made available via a DBPro Upgrade 6.6 Extras release, in which will be the source code and additional DLLs required to compile FPSC V107 game engine.

Best Regards,

Lee."


@All,

Greetings. On a tip, I recently contacted Lee Bamber regarding FPSC V1.07 Source Code.

I wanted to share his response with the communtiy.

Thanks,

Seth Black


Widow 13 - Coming Spring 2008
Corky
User Banned
Posted: 11th Jan 2008 20:56
cool

KeithC
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Posted: 11th Jan 2008 21:15
That should make some people happy.

CoffeeGrunt
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Posted: 11th Jan 2008 21:40
nice, now we don't have to backtrack to get good mods!

Nighthawk
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Posted: 11th Jan 2008 21:56
Well i don't want to say something but... i got it
Please do not ask how, but for those who are interested: it's easy to figure out

(I should post a tutorial How-To-Download-the-6.6-Extras-Pack-from-the-TGC-Server)

p.s. for those who think i have hacked the server or something like this: throw those thoughts into the bin, if i would call that 'hacking' i would be a baaad hacker

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
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Cyborg ART
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Posted: 11th Jan 2008 22:03
Maybe we will see some big and great mods comming up shortly.

off-topic: KeithC got a new avatar! Nice

Benjamin
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Posted: 11th Jan 2008 22:06
Quote: "(I should post a tutorial How-To-Download-the-6.6-Extras-Pack-from-the-TGC-Server)"

Or you could just link to it rather than beating about the bush. I'm not sure why this isn't linked to from the 6.6 upgrade page.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Nighthawk
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Posted: 11th Jan 2008 22:11 Edited at: 11th Jan 2008 22:11
Ohhhh...
Why did you post that?

Okay, well. Now it's more or less official.

@ all modders: let's get back to work and create something special!

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
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Seth Black
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Posted: 11th Jan 2008 22:13
Benjamin,

Helpful of you to provide the link.

Greatly appreciated!

Thanks,

Seth Black


Widow 13 - Coming Spring 2008
Benjamin
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Posted: 11th Jan 2008 22:18 Edited at: 11th Jan 2008 22:19
No problem. Although I didn't actually know that contained the latest source code, I thought it might have been uploaded before with older source code. Checking the modify date on the readme says otherwise.

Sorry to TGC if they wanted to announce this link themselves (blame the person that mentioned it).

Tempest (DBP/DBCe)
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Nighthawk
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Posted: 11th Jan 2008 22:29
Quote: "Sorry to TGC if they wanted to announce this link themselves (blame the person that mentioned it). "


We've just waited for so long... i couldn't behave

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
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Defy
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Posted: 12th Jan 2008 00:55
Nice info Seth.

KeithC, looks the goods.


"in videogames you try to get the best graphics with the least amount of processing." -Ingolme
Plystire
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Posted: 12th Jan 2008 10:08
Don't download that, guys.

It doesn't work very well, and I would very much appreciate it if Lee were to complete his testing. I'm sure he has his reasons for not announcing the download now.

We tried to use that code, but it doesn't compile fully, some features need to be commented out for it to compile correctly.

Just a heads up / warning to everyone.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Deathead
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Posted: 12th Jan 2008 11:00
@Plystire: Do you have Dark Lights?

Seth Black
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Posted: 12th Jan 2008 19:22
Quote: "...Just a heads up / warning to everyone"


...thanks for the tip, Plystire


Widow 13 - Coming Spring 2008
Urlforce Studios
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Posted: 12th Jan 2008 20:19
Quote: "@Plystire: Do you have Dark Lights?"

He does, I do,s4real does and none of us could get it compiled right after 3 hours of uninstalling/reinstalling every dbpro update, dbpro addon, dbpro in general. The problem is enhancementsFREE.dll is messed up, it comes with the update. You need it to compile the latest darklights commands, so we just commented out those lines and it worked fine. BUT the source should not have to be edited for it to compile..... If it IS the source...

Cyborg ART
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Posted: 12th Jan 2008 21:50
off topic: Seth! I sent you an email about our project.

Seth Black
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Posted: 12th Jan 2008 22:16
Quote: "off topic: Seth! I sent you an email about our project."


...check your mailbox, BIG Viking Games.


Widow 13 - Coming Spring 2008
metalkill
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Posted: 12th Jan 2008 23:32
Nice, can't wait to see it. That is good news. I am new but have been studying the script section of the forums. Hopefully I can develop a script for the community one day.

TJ


Plystire
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Posted: 13th Jan 2008 04:35
@metalkill:

scripting can be done in notepad and does not require the source.

Editting the source is actually editting the FPSC engine! To know how to do that, you'd be much better off studying how to code in DBP. Also, if you want to COMPILE the source, you'll need to buy both DBP and DarkLIGHTS.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
LeeBamber
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Posted: 14th Jan 2008 10:32
I have now made the link official for the rest of you guys who want to play with the very latest version of the FPSC X9 source code. You can download it as part of the DBPRO Extras zip file located below the main upgrade download here:

http://darkbasicpro.thegamecreators.com/?f=upgrade_6_6

Remember in order to compile the FPSC V107 source code you need to have a totally fresh DBPro V1 installed, the apply the U6.6 upgrade to update the DLLs, then purchase and install the DarkLIGHTS product, and only then copy over the files in this zip before you attempt to compile the source code. My testing at this end worked fine, so I would like to hear from those users who have been using the link prior to the official update (as there has been no change to this file).

If you are having EnhancementFREE problems, make sure you are using a fresh install! This means making sure EnhancementFPSC is nowhere on your DBP installation. Also you MUST have the paid for DarkLIGHTS product (which means having a certificate for it) or the source code will not compile and fail to understand the DarkLIGHTS commands.

Good luck and have fun. I will modify this zip file if problems are found, but I need solid reproducable reports describing a totally fresh install sequence and your problem in great detail. Also remember this is Windowx XP, NOT Vista! We do not officially support Vista operating systems for FPSC V107. Watch this space for Vista support

"Small, smart, and running around the legs of dinosaurs to find enough food to survive, bedroom programmers aren't extinct after all "
Doomster
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Posted: 14th Jan 2008 11:16
Nighthawk
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Posted: 14th Jan 2008 13:23 Edited at: 14th Jan 2008 14:05
Quote: "so I would like to hear from those users who have been using the link prior to the official update (as there has been no change to this file)."


Mysteriously... now it works...

Lee, do you mean 'no changes to FPSC-Game.DBA' or 'no changes to the extras-pack'?

It seemed the problem was one of the Enhancement DLLs

anyways... now it works perfectly, thank you very much

EDIT: okay it just gives me an error message when trying to build the game, but i think it's my FPSC... (i'm still a 1.04 User )
*copies FPSC Folder and installs 1.07 upgrade*

EDIT2:



no words... also reinstalled DBP including 6.6 upgrade and re-copied extras pack after removing the existing Enhancement... dll's (-> readme)

also tried RemoveSafetyCode Yes/No, etc.

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
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FredP
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Posted: 14th Jan 2008 17:23
I bought DBP expressly for the purpose of modding the FPSC source code.Now I find out that I have to buy DarkLights as well to compile the source code.It was kind of depressing to find this out.
Since I can't compile the FPSC source code I'm stuck waiting for someone to release something.

Please have mercy and use the search function.
Veron
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Posted: 14th Jan 2008 18:03
Quote: "I bought DBP expressly for the purpose of modding the FPSC source code.Now I find out that I have to buy DarkLights as well to compile the source code.It was kind of depressing to find this out."


I know how you feel, even though I didn't buy DBP for the sole purpose of modding FPSC. I suppose you could just remove all the Dark Lights stuff, or try get Dark Lights cheap off Amazon... problem is for me, I have no real use for Dark Lights apart from to be able to compile the source to FPSC. However, i'll buy it anyway, maybe i'll get lucky and find it on Amazon? Doubt it though.

FredP
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Posted: 14th Jan 2008 19:00
Quote: "problem is for me, I have no real use for Dark Lights apart from to be able to compile the source to FPSC."


Me either.

Please have mercy and use the search function.
Seth Black
FPSC Reloaded TGC Backer
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Posted: 14th Jan 2008 19:30 Edited at: 14th Jan 2008 19:44
Quote: "I bought DBP expressly for the purpose of modding the FPSC source code.Now I find out that I have to buy DarkLights as well to compile the source code.It was kind of depressing to find this out.
Since I can't compile the FPSC source code I'm stuck waiting for someone to release something."


...ditto.

Won't repeat things I've already expressed, but now you're getting my point.

Most x9ers are screwed.

Here's the information that's posted for the extras update DL:

Quote: "Upgrade 6.6 Extras
This zip file contains various extras compatible with Upgrade 6.6. These include: A sample Sketch Up program, and the full FPS Creator Game Source Code V107, plus all the DLLs and extras you will need to compile it. Unzip the contents of this file into your root DBPro directory."


Hardly seems accurate, does it?


Quote: "...problem is for me, I have no real use for Dark Lights apart from to be able to compile the source to FPSC..."


...we're in the same boat, Veron.


Widow 13 - Coming Spring 2008
FredP
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Posted: 14th Jan 2008 19:50
Seth,
Couldn't have said it any better myself.

Please have mercy and use the search function.
Veron
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Posted: 14th Jan 2008 19:55
Yeah, we're all in the same boat here. And Amazon didn't have any sign of any of the expansion packs for DBP either. In my opinion, Dark Lights is hugely overpriced, it's double the price of Dark AI, and Dark AI can do so much more, but I won't start a large discussion on that.

What worries me is when TGC start updating FPSC even more with ragdoll, and teams and all that, next thing you know we'll have to buy Dark AI (I have that though), Enhanced Animations, and by the end of it, the whole $300 of DBP extensions.

I need sleep...

LeeBamber
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Posted: 14th Jan 2008 20:59
Thanks for the feedback guys. Fear not, I am not out to squeeze cash out of you deliberately, it's just everyone wanted the latest source code so I provided it. DarkLIGHTS is an integrated part of this latest version now. I anticipated some users might not want DarkLIGHTS, so if you locate the part of the code that reads:



And change it to:



Now if you comment out all the DarkLIGHTS commands, it SHOULD use the old lightmapper, but this is untested so good luck off the beaten track.

As FPSC evolves, this situation is going to pop up again such as the use of DarkAI, a new ODE plug-in, perhaps a new Physics engine altogether, DarkSHADER modules, etc. Perhaps the prudent move to avoid this reaction again is to freeze the addition of new modules and keep the FPSC source code compatible with the free DLLs you have now.

Eventually, the source code to FPSCX10 would require you to buy DBPro X10, DarkLIGHTS plug-in and DarkAI plug-in. Quite expensive if all you want to do is make FPSC X10 code mods! I will toss the problem to you guys to think about, but it certainly makes sense to think in advance about the disclaimers associated with the FPS Creator X10 source code (so as not to mislead anyone into thinking they can freely compile and go).

"Small, smart, and running around the legs of dinosaurs to find enough food to survive, bedroom programmers aren't extinct after all "
Nickydude
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Posted: 14th Jan 2008 21:06
Quote: "DarkAI, a new ODE plug-in, perhaps a new Physics engine altogether, DarkSHADER modules,"


Are these going to be integrated in to X9?

Was going to take a break... But I missed FPSC!
Urlforce Studios
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Posted: 14th Jan 2008 21:08 Edited at: 14th Jan 2008 21:11
Question:
Hey Lee can you tell us what compiling settings to use, resolution wise, etc, some of us are having difficulties with the fpsc-game exe going fullscreen before test game and general resolution problems.

Answer:
Quote: "Hi Steve,



You have to use the DBPRO project which has the correct setting. Do not use the DBA on its own! The problem is that your exe is using a window, when it should be HIDDEN. Ask the forum if you have any more problems J



Best Regards,
Lee."


Thanks Lee!!

Veron
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Posted: 14th Jan 2008 21:11
Quote: "Fear not, I am not out to squeeze cash out of you deliberately, it's just everyone wanted the latest source code so I provided it."


Of course not, like you said, you provided what many users were dying for, which was more than we could ask!

Then again, it is source code we're buying, and it's either we let FPSC become buggy, and outdated, yet be able to compile it at a low cost, or let FPSC be brought to life with the latest technology, but have to pay a bit more to compile it.

The majority of FPSC users don't own DBP, and probably won't ever, there's only a small group with the knowledge to mod such a vast engine.

Quote: "Quite expensive if all you want to do is make FPSC X10 code mods!"


True, but then again, it is modding a very powerful engine, the engine itself is very cheap, and then to be able to mod it so easily would be too good to be true. The latest technology needs to be, and has been implemented, and for us coders, we need to catch up with the times I suppose.

*I typed out a lot more, but removed it, didn't make sense at all. Even the above doesn't make sense. *

Anyway, thanks again for releasing the latest source, i'm off to buy Dark Lights!

Seth Black
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Posted: 14th Jan 2008 21:17 Edited at: 14th Jan 2008 21:23
Quote: " ...I anticipated some users might not want DarkLIGHTS..."




...so why not mention the work-around from the get-go?

Cowpies...


Widow 13 - Coming Spring 2008
Veron
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Posted: 14th Jan 2008 21:29 Edited at: 14th Jan 2008 21:31
I personally want Dark Lights, since it improves FPSC's lighting tenfold, I just don't want to have to pay the money, but I know that's just stupid to not have to pay for that plugin, so i'm buying it.

The workaround should work, i'll give it a go now. I'll edit in a second.

EDIT: Forgot, i'm having trouble with another command, load static objects$, so I can't compile it. It should work though.

Seth Black
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Posted: 14th Jan 2008 21:36
Quote: "This zip file contains various extras compatible with Upgrade 6.6. These include: A sample Sketch Up program, and the full FPS Creator Game Source Code V107, plus all the free DLLs and extras you will need to compile, except for DarkLIGHTS plug-in which must be purchased seperately. Unzip the contents of this file into your root DBPro directory"


...revised the information that's posted for the extras update DL. That's better.

Hopefully, there's a reference to the DarkLIGHTS workaround in the readme, so folks down the road know they have an option.


Widow 13 - Coming Spring 2008
Plystire
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Posted: 14th Jan 2008 21:54
I like DarkLIGHTs. It's gives excellent lighting to any DBP project. The lightmapping is the main selling point for me.

Regardless of what it APPEARS to be offering in relation to DarkAI, it is a very in-depth accomplishment in the lighting system.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Flatlander
FPSC Tool Maker
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Posted: 14th Jan 2008 22:15
Well, maybe I feel like a millionaire for the moment but darklights is only $25.00 US. Or am I looking at the wrong one? Hope not b'cuz I'm goin to order it. Can't wait to add my own enhancements rather than waiting and hoping that they will be included into the next engine version.

As opposed to Highlander.
FredP
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Posted: 14th Jan 2008 23:19
What the heck...since I didn't see it answered before I'll post it again...



Does anyone know what is causing this?

When I compile the source code this is the error I get in DBPro...



Does anyone know what is causing this?

Specs:
Intel Celeron
ATI Radeon 9250
1.5 GB RAM
Windows XP

Here's what I did.
Uninstalled all of the DBPro stuff.
Reinstalled DBP 1.0
Installed the latest DBP update
Installed Darklights
Copied all of the extras files to their proper places.
It does make an FPSC.exe but I get the error in the first pic when I try to use it to run the FPSC game.

Please have mercy and use the search function.
Urlforce Studios
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Posted: 14th Jan 2008 23:22
Delete enhancementsfpsc.dll

FredP
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Posted: 14th Jan 2008 23:44
Cool.I'll try it.Thanks.

Please have mercy and use the search function.
Cornett Media
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Posted: 14th Jan 2008 23:52
I was thinking about getting DBP soon anyway; this just gives me one more reason to do it.

Gemstone Games is now Cornett Media
FredP
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Posted: 15th Jan 2008 00:34 Edited at: 15th Jan 2008 00:53
I think I figured out where I went wrong.I got the mod to build and then put the compiled .exe in the folder that the built game was in instead of the FPSC root folder...forgot it was for the engine...lol.
Deleting the enhancements.dll solved the DBP problem.

Edit:
New problem...the mod will test/build games but there are no segments and my player can't move...

Please have mercy and use the search function.
Airslide
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Posted: 15th Jan 2008 01:28
Quote: "New problem...the mod will test/build games but there are no segments and my player can't move..."


I had the same problem when I got the source early from Lee. I've got a new computer so I might as well try a fresh install of DBP (mine has been progressivly updated since the version on the disc)

Urlforce Studios
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Posted: 15th Jan 2008 01:38
I have the same problem. I was just about to post it. I believe it has to do with a dll, because everything i compiled worked before the 6.6 update with 1.07

Airslide
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Posted: 15th Jan 2008 02:34
Quote: "In my opinion, Dark Lights is hugely overpriced, it's double the price of Dark AI, and Dark AI can do so much more, but I won't start a large discussion on that"


Dark Lights is $25. Dark AI is $45. I'm not seeing your logic here.

I personally think DarkLights is great, lightmapping is something that is very useful if you're writing your own level editor. It's also a very nice lightmapper that works perfectly with DBP, so you don't have to resort to messier, less efficent or harder to use 3rd-party systems.

Nighthawk
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Posted: 15th Jan 2008 13:58 Edited at: 15th Jan 2008 14:21
Quote: "Delete enhancementsfpsc.dll"


It is deleted and i still get this error (both 'List index out of bounds (1)' and the 'Could not find function...')

EDIT: lol... i deleted the normal enhancements.dll and it worked...

okay... next problem: no segments and player can't move

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
-- Helix Head Developer --
s4real
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Posted: 15th Jan 2008 15:00 Edited at: 15th Jan 2008 15:04
After messing around ive got it working building a test game, still doing some more testing before given any more details.



NightHawk : email me or get me on msn as I have a fix that may work if you want to test.

Anyone else wanting to test let me know.


Best s4

Nighthawk
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Posted: 15th Jan 2008 15:42
Added you

everything that helps is better than waiting for another update, so i'm open for anything you offer

My System: Intel Xeon 3060 @ 2,4 GHz, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, BenQ FP71E+
-- Helix Head Developer --
Veron
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Posted: 15th Jan 2008 16:38
Quote: "Quote: "In my opinion, Dark Lights is hugely overpriced, it's double the price of Dark AI, and Dark AI can do so much more, but I won't start a large discussion on that""


Yeah, sorry, I could have sworn Dark Lights was $50, but obviously not.

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