Hi- I just started doing modeling I'm actually happy with though I am a total beginner. I bought TrueSpace 5.2 a year ago and have not accomplished much, but I found HexaGreat 3d and it is really very user-friendly for a 2d artist like myself.
Anyways, my problem: I am modeling characters (heads, bodies) and when I get to certain parts of the bodies that extend outward (shafts of hair or arms/fingers)the model does not appear solid when I load it in TS. It's like a hollow shell when you rotate it- you can see the arms/fingers at one angle, but then you see inside of them when you rotate it. (kinda like a transparent hollow easter bunny)
I'm sure this has something to do with leaving faces inside the arms/fingers at the joints and that these faces are not supposed to be there, but how do you make limbs and stuff without this occurring?
thanks
Alan