that was my point Chip

i have a great stencil buffer and it can use any graphics card ... (however alot faster on chips designed for it - like GeForce

)
but without knowing the render setup, the object calls, and such there really isn't any way to add a DLL properly.
I mean I have an AA one which does, but as that edits the Backbuffer rather than the current scene information directly well it is much easier
i do have some nice tech demos for Dx that i'd be willing to share but all depends on if they'll be looked at or just put to the side ... i guess i've got a few week wait to find out my answers
Anata aru kowagaru no watashi! 