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FPS Creator X10 / For LeeBamber Suggestion

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FastBurst 2
16
Years of Service
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Joined: 7th Feb 2008
Location: Tucson, AZ
Posted: 13th Feb 2008 20:34 Edited at: 13th Feb 2008 22:00
Hey Lee,

Just a suggestion for the next build or update it would be nice to see on the loading area of the game when the levels are loading near the bar area, something that informs users and gamers what is being loaded or a percentage of completion of the loading of the level.

I have seen this in other games and would be nice to see as it would give users an idea of how long to wait.

Example on our test builds in the editor is a perfect example of this.
Scurvy Lobster
18
Years of Service
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Joined: 3rd Mar 2006
Location: Denmark
Posted: 13th Feb 2008 20:54
Only computer game developers take interest in that sort of thing. No gamer cares what's loading. They just want to play.

And the loading bar is doing a fine job already.
Tutelage Systems
16
Years of Service
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Joined: 12th Dec 2007
Location:
Posted: 13th Feb 2008 21:27
I agree with you Fastburn.

If i am playing a game i would like to see something appear (map name) such as: Loading Episode 1 - 2 ...

Not just a bar that goes across the screen.
FastBurst 2
16
Years of Service
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Joined: 7th Feb 2008
Location: Tucson, AZ
Posted: 13th Feb 2008 21:30
I knew I wasn't crazy asking for this. I think personally it would help out alot since well be honest not everyone has a super tower so loading can take some time and if for heaven forbid it crash while trying to load at least the gamers or users can point out where it crashed exactly.

Could be a model pack or who knows.
Uthink
17
Years of Service
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 13th Feb 2008 21:59
Great suggestion.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Strelok
17
Years of Service
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 13th Feb 2008 22:42 Edited at: 13th Feb 2008 22:46
I already have suggest that to Rick a month ago , he was going to contact Lee about it. Never got a replay or somethings...
They just have A lot of important things to do right now.

But yea it will be great if that show up in the next update

You also could create in-game credits as half-life 2 in the begin.

I really hope that they will put the nice effect back to the engine like the Motion blur , depth of field , screen shake etc..
They were great in tech demo .

Rise and shine Fpsc x10...rise and shine.

Keo C
16
Years of Service
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 14th Feb 2008 03:35
Quote: "You also could create in-game credits as half-life 2 in the begin."

You can do that with with scripting.


Image made by the overworked Biggadd.
FastBurst 2
16
Years of Service
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Joined: 7th Feb 2008
Location: Tucson, AZ
Posted: 14th Feb 2008 18:19
@ Keo C - Do you have an example of what you are speaking of I personally would like to see the script and how you got it to work.

~James

Phoenix Sentry Programmer & CoFounder
Keo C
16
Years of Service
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 14th Feb 2008 21:50 Edited at: 14th Feb 2008 21:54
Well, it is possible with alot of work and workarounds. Just tell me how you want it setup. I'll see what I can do. I was thinking of multiple huds. I've never played Half-Life 2 though.


Image made by the overworked Biggadd.
Strelok
17
Years of Service
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 14th Feb 2008 23:27
well ye ofc you can do it with script but you will never have a nice appear and fade effect.
Also it will be much easier to just type the text then create the images , it will save a lot of work.

Best

Rise and shine Fpsc x10...rise and shine.

Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 15th Feb 2008 16:01
use the same effect for appearing and fading as the press enter to open door ect text

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