I'm kind of new to Dark Basic so bare with me. I've been trying out the DBPro demo, and I want to load one of my 3D Max 4.0 models into the program. I exported the .3ds models, and even converted them into .x files. However, when I
LOAD OBJECT "char.x",1
POSITION OBJECT 1, 4,1,4
The model is shown on the screen, but it looks as if all of the pieces of the model are repositioned inside one another, and some of the pieces look inverted, and others look completely flat?
In Studio Max the model, looks... good. So I'm wondering what am I doing wrong, and is there any step either in exporting or designing that I can ensure that what I see in 3D Max, is what I get as my final model?
Also note: I made the Helmet / Shield / Armor / Sword... etc as seperate files and Merged them into the file with the person. Is that the cause of all my proplem? And if so... there must be someway to merge files and still be able to use it...?
--- Only The Few Who Knew... Would Ever Reach Real True Blue
www.will-works.net