efxwaterset - Set Water Height to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterinc - Increase Water Height
efxwaterdec - Decrease Water Height
efxwaterreflsetr - Set Reflection Color to (R) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterreflsetg - Set Reflection Color to (G) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterreflsetb - Set Reflection Color to (B) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterrefrsetr - Set Refraction Color to (R) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterrefrsetg - Set Refraction Color to (G) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterrefrsetb - Set Refraction Color to (B) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwatersetbumpheight - Set Water Bump Height to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwatersetfresnel - Set Water Fresnel Power to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterscale - Set Water Scale to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterspeed1 - Set Water Speed1 to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxwaterspeed2 - Set Water Speed2 to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxunderwatersetr - Set Underwater Color to (R) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxunderwatersetg - Set Underwater Color to (G) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxunderwatersetb - Set Underwater Color to (B) (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxbloombrightness - Set Bloom Brightness to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
efxbloomblurwidth - Set Bloom BlurWidth to... (Set to 999999 for using the "Ifused" Field of the Triggerzone)
The Scriptcommands.txt is available in the ZIP Version of the efxMod and soon available in the FAQ/Advanced Help File of the Loader Version.
The Commands are based on the same structure
That simply means: you can replace the efx Script Command in a script with one of these on top of this post. (does not affect all script commands)
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-- Helix Head Developer --