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Program Announcements / nice little CollisionModelBuilder for dark physics

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Bighead92
17
Years of Service
User Offline
Joined: 27th Dec 2006
Location: Switzerland
Posted: 21st Feb 2008 21:49
Hi everybody,

I wrote a small programm, where you can define of which limb in your model, the Dark Physics collision model should be built of.

It will save the collision model with the same name as the original model, but instead of .3ds it will be .ocl .

It can be very helpful especially for generating the collision model for vegetation models.

It can be loaded with the "phy load rigid body static mesh" command.

I hope you can use it.

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