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FPS Creator X10 / 3ds MAX 9 Conversion

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Samus075
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Tallon IV
Posted: 28th Feb 2008 01:18
Does anyone know whether you can convert the x files to 3ds max files and modify the models? I've been trying for days and I have some new models I want to try out, but I can't scale them appropriately or even get them in the game. If you know anything, let me know please. Thanks.

Samus075
Samus075
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Tallon IV
Posted: 28th Feb 2008 02:07
Ok, I can now export the models via panda exporter, but I need to know how to import models into 3ds max. Anyone know anything?

Samus075
Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 28th Feb 2008 08:32
this sounds like a piracy confession to me. if you own 3ds maxx, doesnt it come with like a 900 page book *Manual/tutorials etc* that explains every aspect of 3ds max?
I mean the program costs like what 900+ im pretty sure it comes with the appropriate documentation

You'll Know When You See It.

Death has no end
Uthink
17
Years of Service
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 28th Feb 2008 15:07
You'd also get better responses posting on an Autodesk forum.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Renzo
18
Years of Service
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Joined: 20th Sep 2005
Location: italy
Posted: 28th Feb 2008 16:36
you need 3 programs
1)Open the X file in Fragmotion
2)Export the model in Milkshape format (ms3d)
3)open the ms3d file whit Milkshape and export it in obj or 3ds
4)Load the model in 3DS Max
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 28th Feb 2008 17:00 Edited at: 28th Feb 2008 17:03
Thers an x importer plug in available for Max,I use it myself.I dont know why so many folk cant seem to find it.
Maybe because they dont use the Max forums,instead they ask on here.


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