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FPS Creator X10 / Custom model has 'slices' in it - need help!

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Patrick Tew
16
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Joined: 5th Jan 2008
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Posted: 31st Mar 2008 13:29
Hi, I made a custom model and sent it through entity workshop 2, tested it on FPSC x9 and it worked fine. I then saved it to my pc with FPSC x 10 on it, and tried it out, but there is a bug. When I look at my model from a distance, the texture appears stretched and there appears to be 'scars' in the model, where you can see through to the other side.

But when you go close, the texture seems fine and the scars are gone.

How come this is happening?

Thanks for your help!

(screen shot attached, will show more)

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Patrick Tew
16
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Joined: 5th Jan 2008
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Posted: 31st Mar 2008 13:30
screen shot 2

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Patrick Tew
16
Years of Service
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Joined: 5th Jan 2008
Location:
Posted: 31st Mar 2008 13:31
Screen shot 3 - You can see the scaring and the stretching of the texture but also the proper texture up close.

Thanks.

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Satchmo
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Joined: 29th May 2005
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Posted: 31st Mar 2008 23:57
Looks like the mipmapping is not fully compatible with your graphics card, best email Lee.

Ocho Geek
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 1st Apr 2008 00:30
happens on X9 too, you've done the shaders wrong

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