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2D All the way! / W.I.P GamerDude Texture Pack 1 (NOT FREE)

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GamerDude
User Banned
Posted: 10th Apr 2008 10:54
Here are samples of some of the textures. End product will have 768 x 768 res. These are 1024 x 768, un-tileable and un-edited.
SAMPLE 1 (non-tileable)






WHOEVER helps me by making these tileable will recieve this pack for free!

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Anonymous User
16
Years of Service
User Offline
Joined: 21st Feb 2008
Location:
Posted: 10th Apr 2008 16:27
Don't make 768 * 768 either make them 512*512 or 1024x 1024 so that they are accepted under programs that only allow square number sizes.

???
dan958
16
Years of Service
User Offline
Joined: 7th Feb 2008
Location:
Posted: 10th Apr 2008 17:42
did you make this, or just get it of a texture site and google and then selling?
jinzai
17
Years of Service
User Offline
Joined: 19th Aug 2006
Location: USA
Posted: 10th Apr 2008 21:51
Its more an issue of them being a power of 2 than square.

btw, TextureMaker will make them tileable....it is called making them seamless, however.

When do I get my free pack?
GamerDude
User Banned
Posted: 11th Apr 2008 00:24
i used my camera and made them around my town. Jinzai, if YOU do them, i have no idea how. There are 100+ so far that need tiling. If you do these, i'll do the bump-mapping, with crazybump. i'll make them 512 x 512. thx
draknir_
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Netherlands
Posted: 14th Apr 2008 05:23 Edited at: 14th Apr 2008 05:24
no offense but there are hundreds of sites that provide high quality digital photos edited for seamless use in games free of charge.. What makes your photos so special?
GamerDude
User Banned
Posted: 14th Apr 2008 15:56
never mind, i'll make them free, as is though.
jinzai
17
Years of Service
User Offline
Joined: 19th Aug 2006
Location: USA
Posted: 15th Apr 2008 08:39
I was actually serious. I don't know if you have TextureMaker, but if you are wanting to make textures...you should get it. In order to use it commercially, you will have to get the most expensive license...I think I paid $140, iirc.

Here is your leaves texture...512x512, seamless, in jpg format. Not the best, but its small enough, I suppose.

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GamerDude
User Banned
Posted: 15th Apr 2008 14:49
thx lots jinzai, i'll give you all other textures that i have made. Do what you wan't w/ them. I'll make that leaf one 3d bumped and give it out for fpsc use. With your permission for commercial as you did the real work. thx so much. late now, so i gotta go to bed,school tomorrow. thx
Alsan
18
Years of Service
User Offline
Joined: 20th May 2005
Location: Germany - Nähe Kassel
Posted: 15th Apr 2008 17:53
Seriously, if you really want to make textures don't use filters like these. It looks like crap, the fading is extremely obvious.

You'd be better off getting a program like Photoshop (though I also managed to do that in Paint.Net!), taking 2 or more photos of the same texture and cut/crop/copy/paste/draw/lay them on top of each other and so on until they tile without seeing any of these obvious fading thingies. It's more work, of course, but it just looks a 1000 times better.

I really have problems describing what I mean, I hope it's understandable.

For example I also make textures once in a while: http://www.jaf-entertainment.de/Forum/thread.php?threadid=98 (please just look only at the 3 or 4 last ones as I used a different method for the others which turned out to be not so good in my opinion)
No filter was used, and they look a lot better with a bit of handicraft (at least things like leaves, some surfaces might also look good with a filter).

(Sorry if this looks like advertising - If I indented to do advertising I'd open a thread for it and not hijack others ^^)

GamerDude
User Banned
Posted: 16th Apr 2008 00:33
i'm going to be off the computer for 1 month, thx lots for everyone that has helped or contributed! thx

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