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DarkBASIC Discussion / Model clipping hull?

Author
Message
Hell IVIonkey
22
Years of Service
User Offline
Joined: 1st Apr 2003
Location: Outer Limits
Posted: 4th Jul 2003 09:54
I'm pretty sure there was a plugin/dll/routine or something that would generate the clipping information from a .x or .3ds model. If it could be used in DBC, I could use it for some of the non-block objects in SkyCars for increased accuracy. I don't remember the URL - a little help?
http://thehobbit.mine.nu/skycars-banner.jpg[/img]
http://www.galaxyware.tk

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