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FPSC Classic Scripts / Manipulating Enemy Health

Author
Message
Kilgore
17
Years of Service
User Offline
Joined: 22nd Feb 2008
Location: Chad Valley
Posted: 5th May 2008 18:13
I've done a search but haven't been able to find an answer to this...can anyone help?

Is there a command or workaround that would allow me to manipulate an enemy's health? For example, allowing an enemy to take health damage in a hurtzone, or similar?

I wondered whether it might be achievable by playing around with variables/timer - e.g. if the enemy stays in a zone for a certain amount of time they lose all health, but I really need it to detract health in stages - not just totally kill them.

Any ideas would be greatly appreciated!
Flatlander
FPSC Tool Maker
18
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 5th May 2008 22:20
Only with Plystire's Mod
Kilgore
17
Years of Service
User Offline
Joined: 22nd Feb 2008
Location: Chad Valley
Posted: 5th May 2008 23:17
Thanks, Flatlander. I'll check it out.
Hybrid
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 16th May 2008 00:21
not realy, you could set a global value, and then make the cheracter's health reflect that.

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