I can't get the enemy sprite to move in my game! Please help!
I need to get this game done in 14 days!
Here's the code:
sync on
sync rate 100
cls
hide mouse
load image "Male Character.bmp", 1
sprite 1, 100, 100, 1
load image "Goblin Enemy.bmp", 2
sprite 2, 500, 100, 2
load image "Enemy Destroy.bmp", 3
sprite 3, 500, 100, 3
hide sprite 3
load image "Male Character Attack Motion.bmp", 4
load sound "explode2.wav", 1
sprite2xpos = 500
sprite3xpos = 500
do
sync on
sync rate 100
cls
hide mouse
load image "Male Character.bmp", 1
sprite 1, 100, 100, 1
load image "Goblin Enemy.bmp", 2
sprite 2, 500, 100, 2
load image "Enemy Destroy.bmp", 3
sprite 3, 500, 100, 3
hide sprite 3
load image "Male Character Attack Motion.bmp", 4
load sound "explode2.wav", 1
sprite2xpos = 500
sprite3xpos = 500
sprite2xpos = xpos +10
sprite3xpos = xpos +10
if sprite collision(2, 1) then gosub deletedplayer
if sprite2xpos <0 then sprite2xpos = sprite2xpos - 500
if sprite3xpos <0 then sprite3xpos = sprite3xpos - 500
if 1 = upkey() then sprite 1, 100, 0, 1
if 1 = downkey() then sprite 1, 100, 200, 1
if 1 = spacekey() then gosub playerattack
loop
playerattack:
hide sprite 1
sprite 4, 100, 100, 4
wait 50
if 1 = sprite collision(4, 2) then gosub deletedenemy
delete sprite 4
show sprite 1
deletedenemy:
delete sprite 2
show sprite 3
play sound 1
deletedplayer:
play sound 1
end