Download Demo 6 (3rd July 2008)
Controls
Left arrow - Rotate left
Right arrow - Rotate right
Up arrow - Thrust
Down arrow - Reverse Thrust
A - Strafe left
D - Strafe right
S - Shoot
Debug keys
F1 - Single bullet
F2 - Double bullets
F3 - Triple bullets
F4 - Quadruple bullets
F5 - Quintuple bullets
Keypad 0 - Fire Super Spinner Weapon
Roughnecks is an asteroids style game with added shine (Shinyroids: Patent pending
)
The differences between this and other asteroids games are manyfold.
You not only destroy asteroids but mine them for valuable minerals which you can then use between levels to buy upgrades for your ship.
I also think that in this version, I will add different level styles to increase longevity.
For example:
Levels that have no asteroids but are filled with enemies.
Levels that are timed - clear all the asteroids in a set amount of time or lose a life.
Race levels - A course is layed out in which you must race fellow Roughnecks - The winner is awarded prize money which you can use to buy upgrades.
Ship upgrades that will be available to buy:
Reverse thrust
Lateral thrust (straffing)
More powerful engines (faster acceleration)
More powerful vectored thrust (faster turning)
Shield
Stronger hull (takes more hits)
Shield and hull repairs
Invisibility (Enemies can't see you)
Weapon upgrades that will be available to buy:
More powerful bullets (different colours and/or appearance)
Multiple bullets
Better Gun coolent (constant shooting increases gun temp. When the gun is too hot you can't shoot)
Rapid reload (Faster shooting rate)
Homing missile (locks on to nearest asteroid or enemy)
Power missile (fires in a straight line but destroys multiple targets
Shockwave (send out a shockwave from your ship and destroys everything it hits
Super Spinner (Spinning weapon that fires mutiple bullets [can be seen in Roughneck1 video])
Cluster bomb
Some of you may remember the original
Roughnecks that I started writing and very nearly finished until my cat decided I was spending way too much time on it and not giving him enough attention, so he somehow managed to delete the entire project folder!
YouTube video of Roughnecks 1
A few more of you may have seen my HUD test for
Roughnecks2 that I posted as a YouTube video on my page. That one I lost in a file swapping accident between two machines.
I have decided it warrents a third attempt and have started re-writing it again. I'm not sure if it qualifies as being called Roughnecks3 but what the hey.
There's a screenie below. I will knock a video up this evening and should have a demo available by the weekend.