WarZone (Work In Progress)
Introduction
For the last few months I have been playing with the idea of making a battlefield style game in darkbasic, with lots of vehicles to explore the huge landscape of the world. Since I have learned alot more about combining arrays and UDTs this year, I have started actually developing the WarZone game engine. The work on this project won’t move at any great speed as it is more important to me that the progress remains steady, so keep an eye out for updates, although they most likely will be small updates, they will be often.
Description
WarZone is a battlefield style game made with Darkbasic Pro. It will feature big open ended landscapes to explore which use heightmap terrain. As opposed to walking for extended periods, you can just jump into any of the unoccupied vehicles that are scattered around the area, each having its own individual properties (e.g. Acceleration speed, Max speed, Armour etc). Although there is no definite storyline to the game, I can say that it will be set in the Middle East in the very near future. Currently the game features only a few main vehicles, but more vehicles will be added to the engine as it progresses. I won’t say whether it will have online capabilities yet as I don’t want to promise something I can’t be sure to deliver. I have been working on this game for quite a while now but I can't say when it may be released just yet as I really don't know.
Latest Video & Screenshot
I'm goin to post more screenshots and videos as the project progresses, so keep posted for updates!
Early game demo attached (3mb .rar compressed)
There are 10 types of people, people who know binary and people who don't!