i used deep exploration 2, it is a freat program! now
i have all the 20 frames of a basic animation in 20 direct x files working ok!
how now i can merge all this in one object?
i tried using this
set display mode 1024,768,32
sync on : ` turn sync on
backdrop on : ` turn the backdrop on
autocam off : ` switch autocam off
set camera range 0.05, 10000
hide mouse
position camera 7.6, -0.51, 2.4
load mesh "g:\darkbasicpro\perso\f1000.x",2
load mesh "g:\darkbasicpro\perso\f1001.x",2
load mesh "g:\darkbasicpro\perso\f1002.x",2
load mesh "g:\darkbasicpro\perso\f1003.x",2
load mesh "g:\darkbasicpro\perso\f1004.x",2
load mesh "g:\darkbasicpro\perso\f1005.x",2
load mesh "g:\darkbasicpro\perso\f1006.x",2
load mesh "g:\darkbasicpro\perso\f1007.x",2
load mesh "g:\darkbasicpro\perso\f1008.x",2
load image "g:\darkbasicpro\perso\tris.bmp",2
make object 2,2,2
texture object 2,2
set ambient light 100
do
loop object 2
control camera using arrowkeys 0, 0.1 , 0.4
set cursor 0,0
sync
loop
end
and i see the object textured correctly, but it isnt animated, i am very close to solution it, please
raven vegeta, i think that you know how to make a object from diferrent .x files
thanks