Multiplayer Setup [Router/Port Forwarding] Guide
Hosting your MP game with or without a router is not difficult, but missing a setting will cause it to fail. This guide should enable you to set up and host your games successfully.
Keep in mind that your Firewall and Router are two, separate things. You have to set up your firewall to allow the FPSC game to function. And you
also have to Forward the External IP ports to the Internal IP ports on your Router with Port Forwarding.
If you're hosting without a Router: Start the game, Enter your Name and choose to host. Your PC may give you a warning about Firewall settings. If so, enable the game in your firewall(s). Assuming your Firewall allows the game to proceed, it will connect to the FPScreator game host so that your game's unique ID can be broadcast to the rest of the world via the internet. Your friends now start the game and go to Join. Your game is now listed on the game host.
If you're hosting with a Router: First, double-click on the Local Area Connection icon in the taskbar to get to the Local Area Connection Staus screen. Click the Support tab and note the IP Address. This is your Internal IP address needed for forwarding. The IP Address here will be 192.168.1.XXX where XXX is a number such as 100. This will be the address you forward your port to in your router setup.
To learn how to do this for your router brand, go to
www.portforward.com. In your router setup for port forwarding, enter the IP Address noted above (or the last 3 digits as in many cases). In the Port(s) or Port Range boxes of your setup, enter port 2303 and Protocol is UDP. Save the setup.
Now your computer is set up to be a host with a router. Before you host each game, check the Internal IP address to see if it has changed. If so, you will need to set up your router again for the new IP address. The internal IP address doesn't change often, but if you boot several computers on your network in a different order, the number may change to reflect this.
Start the game, Enter your Name and choose to host. Your PC may give you a warning about Firewall settings. If so, enable the game in your firewall(s). Assuming your Firewall allows the game to proceed, it will connect to the FPScreator game host so that your game's unique ID can be broadcast to the rest of the world via the internet. Your friends now start the game and go to Join. Your game is now listed on the game host.
To Join any FPSC game, just click on Join.
"Waiting to Join . . ."
If you get "Waiting to Join" this is not necessarily a bug. When a MP game has ended, the broadcasted message on the FPSCreator game host server is not immediately released. This causes a "Ghost" game to be reported. Basically, the game just looks available when it is not. Another reason you may get the WTJ message is because the hosted game is on a router and not forwarded or not forwarded properly.
Port Forwarding Setup> > >
5MB SWF Video