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3 Dimensional Chat / Exporting Animated Models from Character FX

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Legionare
21
Years of Service
User Offline
Joined: 6th Apr 2003
Location:
Posted: 11th Jul 2003 12:35
Hey all, i just finished my first 3d model using simples-designs using Milksahpe 3d(for Modelling), UNwarp3d(for UV Mapping), PaintBrush(for texturing) and finally Character FX(for bones and animation)

I have the saved Character FX file, with the model and its animation

I tried exporting it using 3ds and x, then tried loading them in DBC but with .x models i got a model with no texture, and an error saying that this model does not have animation. As for .3ds models, everything works accept when trying to play the animation, the model dissapears

From Character FX i need to know how to
- Properly Export the Model and its Animation to .3ds or .x (preferably .x)
- If required, how to load the textures with the model in Code
- And anything else that would help

Any and All help is greatly appriciated
Dave J
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 11th Jul 2003 17:21
Sorry, it doesn't work in DarkBASIC, only the Professional version.

"Computers are useless they can only give you answers."

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