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DarkBASIC Discussion / FPS in Dark Basic?

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Falelorn
21
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Joined: 19th Jun 2003
Location: Canada
Posted: 14th Jul 2003 05:10
I know you can do one in pro that is fairly decent, but was wondering about just dark basic. I dont want to buy it for my nefew if it cant do FPS.

Hes learning how to code, and well he seems to think FPS are the only decent games. I saw one in the Showcase (no idea what the name was now), but not sure if that was done in pro or not.
QuothTheRaven
22
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Joined: 2nd Oct 2002
Location: United States
Posted: 14th Jul 2003 05:57
good god...
of course it can do FPS

Darken the skies, we are god
http://www.DelvarWorld.com
John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 14th Jul 2003 06:07
An EXCELLENT FPS was made in classic a while back. Check out

http://www.darkbasic.com/gallery_view.php?galleryid=54&p=4&catid=

For the game "Strutt Your Stuff"

Very nice if I do say so myself

RPGamer

Current Project: Eternal Destiny
Questions? Comments? Suggestions? Go to the Eternal Destiny Forum!
Megaman Zero
22
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Joined: 25th Jan 2003
Location: United States
Posted: 14th Jul 2003 06:16
Well, depending on what he intends to do with the game that he makes, should probably determin which version of Dark Basic you should get.

If he plans to make the game go commercial, you should get Pro, but if he just wants to play around with game making, just to have fun, go with classic.

Pro is supposed to have better Frames Per Second Rates (FPS Rates,) than Classic is supposed to, & Pro is supposed to be better at rendering graphics, 2d or 3d than classic & Pro is just all around better for game creation.

When you come to think of it, $100 for Pro isnt bad, compaired to other engines (like AMP 2 ($200 for a non commercial game or $2000 for a commercial) or A6 ($900 for their best one, which can handle multiplayer,) which is exactly why I bought DBPro.

I have gone through about 9 game engines at this time, including (but not limited to) Jamagic, A5 Extra, DBPro, TGF, MMF, The GCS, RPG Maker, RPG Maker 2k, plus quite a few others. DBPro is thus far, the easyist multiplayer 3d engine. The GCS (no longer in production), was the easyist, but it wasnt very good at making games at all. TGF or MMF was by far the easyist of them all using a spreadsheet style code, but it cant handle 3d games. If you hear they can, dont belive them, they dont work for a first person shooter like DBPro works (TGF or MMF looks worse than Wolfenstein 3d (the orriginal.))

If you (or your nefew) wants the ability to make a multiplayer game, which can be compairable to the current gaming market, go with DBPro, its the cheapest & easyist way to go, & you can use most knowledge of QBasic with Dark Basic.

However, if your limited on buget (you will have to buy modeling programs (or find a free one,) buy a better texture maker (or find a free one,) also buying cartography shop would be a good idea, but its not needed if you own half life due to half lifes Valve Hammer Edition,) DBClassic is still around for a gap filler.

I would recomend Pro though,

Mattman
21
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 14th Jul 2003 06:24
get pro, it comes with cart shop i believe...

---Mattman
DID YOU KNOW THAT ???
Falelorn
21
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Joined: 19th Jun 2003
Location: Canada
Posted: 14th Jul 2003 07:51
He is learning, im paying for it. He can use Classic. Im saving for 3DS Max, so Id rather go cheap for him now, see how he does. Hes young, no commercial dreams (thank god) he just wants to learn and see what can be done.

and QuothTheRaven, relax man. It was a question. No praying in forums.
lcfcfan
22
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 14th Jul 2003 08:44
falelorn i would not bother buying 3DS max you can get programs nearly as good for a lot less like truespace or canvas 3d.

Falelorn
21
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Joined: 19th Jun 2003
Location: Canada
Posted: 14th Jul 2003 10:27
Actually tonight I got to play with a copy of 3DS MAX 5.1 on a P4 2.0 w/ 2gb ram, some dual head video card. And I can now say. Ill stick with the cheaper ones.

All I have heard was how powerful it is, ya it is, but its not worth the $$ for game models IMO. And I can say I found the interface not as friendly as Milkshape, Wings or Canvas.

I have never played with truespace. Every time I remembered wanting to try it, something would happen and I would forget about it.

I should DL it tonight, since insomnia is my friend tonight it seems.
John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 14th Jul 2003 16:06
Cheers hope your nephew has fun with DB GL with that modelling proggy as well I use milkshape, which I love, but I have heard wonders about truespace.

RPGamer

Current Project: Eternal Destiny
Questions? Comments? Suggestions? Go to the Eternal Destiny Forum!
Mattman
21
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 14th Jul 2003 16:18
Tell him to come over here for questions!

---Mattman
DID YOU KNOW THAT ???
John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 14th Jul 2003 18:34
Yes, good idea - but make sure he does 1 thing first!

!!!READ THE FORUM RULES!!!




RPGamer

Current Project: Eternal Destiny
Questions? Comments? Suggestions? Go to the Eternal Destiny Forum!
Megaman Zero
22
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Joined: 25th Jan 2003
Location: United States
Posted: 14th Jul 2003 18:43
I do recomend Milkshape (MS3D), its perfect for very low bugget modeling (only costs $20 & is delivered via email.) Ill link you...

http://www.milkshape3d.com

It was worth the money, but it takes a while to get used to using it. In fact, it took me past the 30 day trial period to be able to use it fully (took me around 2 years to fully understand it (I was in limbo for a long time so I didnt use it much.))

I also recomend getting a very good paint & skinning program. I hear people recomend LithUnwrap, but I still need to learn how to use it. Ill link you to a download site for it...

http://files.seriouszone.com/download.php?fileid=198

And I recomend the purchase of Paint Shop Pro ($70) for textures on 3d models & sprites. Its far more powerfull than MS Paint, even though you can use MSPaint, its not as good in quality as PSP or Photoshop.

If you can afford Photoshop, I recomend getting that but its pretty pricy ($400-$500 I belive.) I dont have a link for Photoshop or PSP, sorry.

freak
22
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Joined: 20th Jan 2003
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Posted: 14th Jul 2003 22:08
that strutt your strutt game is way too hard... and mouse's too sensitive... might look good for a DB game but its not fun when the gameplay isn't balanced out good enough

[href]www.bernardfrancois.com[/href]
Falelorn
21
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Joined: 19th Jun 2003
Location: Canada
Posted: 14th Jul 2003 22:59
I DL truespace 5.0 demo last night, and played for a bit. Nice program. That is one Im seriously looking at (the newest one of course 6.6 looks much better)

If you want a very good, free paint program check out [href]www.gimp.org[/href] Very good program.

For paint, textures I use MS Photodraw 2.0, and Paint Shop Pro. Im not a fan of Adobe.

Milkshape is definely a modeler im begining to love, Wings is still my favorite. Just because its so easy and quick to do a model. 3DCanvas is good to, but taking a while to learn. The lathe tool is awsome.

Lithunwrap I also use. Well learning to use.
lcfcfan
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 15th Jul 2003 04:05
Yeah truespace is a very good program the only reason i do not use it though is cos i hate the horrable interface but worth buying!

John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 15th Jul 2003 04:08
I think truespace is a "Love it or Hate it" program. Honestly, I like milkshape much better

Current Project: Eternal Destiny
Questions? Comments? Suggestions? Go to the Eternal Destiny Forum!
Ag3ntSm1th
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Joined: 13th May 2003
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Posted: 15th Jul 2003 08:55
3DMAX. i rest my case

"The secret to creativity is knowing how to hide your sources." - Einstein
my DarkBasic creations - http://www.sixurbanninjas.tk
freak
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Joined: 20th Jan 2003
Location:
Posted: 15th Jul 2003 12:06
is 3DSMAX the only application which can save animations to .X files or are there also other programs which you can use to do this?

I'm planning to start learning a new 3d package so I can do some animation (rhino, which I'm using now can't)

[href]www.bernardfrancois.com[/href]
Megaman Zero
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Joined: 25th Jan 2003
Location: United States
Posted: 15th Jul 2003 22:27
MS3D can, but it for some reason cant import them, which is really anoying.

3DS Max is a very good tool, yes, but its got its disadvantages. #1, its harder to use than MS3D, #2, unless you have a buget of $20,000 for modeling software for your team, you dont want it, as each license costs $3500 without plugins.

I still like 3D Studio Max, but its harder to use than I would have liked. Does anyone know of any really good tutorial for modeling people low polygon or high polygon? I want to make my characters in 3D studio max for Nation of Fur, as it allows for alpha maps, which can produce a pretty realistic fur for any character.

Have you guys seen Star Fox Adventures for the GC? I belive Fox's tail was made with an alpha map, but it adds quite a bit of polygons to the model. I belive I had one that added 970 polygons for a mowhawk, that could be used for a pallet of grass.

I dont have a pic, & the one that I made to test it out, didnt look too good, unless you go a specific camera angle, but if you hit the angle, or make each gap between the layers smaller, it still looks cool.

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