Thanks! I've got him rigged, as well as his combat knife and FIRESPOT ready for animation. I've got his fight scheme planned out on paper and I'm itching to get started animating him next week when I'm off.
One of the criticisms of FPSC characters is that you can always retreat and fire at them from a safe distance. Well, this is no zombie, and he will be FAST, you will have to fight him on his terms. For the first half of the fight, it will be fast and furious melee, you will HAVE to fight him at close quarters, and you WILL have to dodge his attacks using a dedicated dodge key, or else you will die quickly, since his melee attacks will be powerful. The second half of the fight he will put the knife away and pull out a pistol, and will be a more traditional firefight with a twist - he will still try and close in on you and do a throat grab/headbutt/pistol whip attack if you get too close. When he's finally near death, he will get dazed, and you will have a precious few seconds to rush in and try several "Condemned" style finishing moves on him!
This is the plan.
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"Your mom goes to college."