First off, hello! I'm a 3D artist (3ds max user,) interested in prototyping a few game ideas I have. Today I found out about Dark basic.
I just started reading about Dark Basic/Dark Basic Pro I have a few questions.
I see in DB, there is no support for single skinned model animation, just segmented "rigid body" animation. Is that the case for DBpro?
If there is support for skinned models, is it via 3ds max's Skin Modifier, Bones Pro, or Physique?
Naturally, I assume the model must be exported as some format other than .3DS as that file type does not support skinning.
Finally, does DBpro support vertex coloring?
Well, sorry for the newbie questions, thanks for your time!