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DarkBASIC Discussion / scaleing objects based on their unit size : unit=object size(objnumber)

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bobj
21
Years of Service
User Offline
Joined: 2nd Jul 2003
Location: North Carolina, United States
Posted: 18th Jul 2003 04:46
I have two objects. A .x supplied from dark basic that displays a unit size of 1 by using: unitsize=object size(objnumber) and a .3ds that displays a unit size or 2380. the dark basic object appears fine on the screen, but i can't see the 3ds object. I have tried to scale the 3ds object many ways, bigger and smaller, and also to adjust the camera range- but no luck. I think I need to know how to scale it properly based on its unit size. The db browser that i have from dark matter displays it fine. Does anyone know how to do this?

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