Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / Dark Nights - WIP

Author
Message
the fps gamer
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Home...
Posted: 24th Aug 2008 12:03 Edited at: 24th Aug 2008 12:37

dark nights never sleeps.


Title: Dark Nights
Story: You are a survivor inside Heafen City former known as a small town in the US. You dont know what has happend otherwise than the people in town has become infected with chemicals. Now the US Department of Defense has made a choice in this case... they will drop a nuke to destroy any trace of evidence which could point on... them...

Features:
Deep story movies (in hi-def) explaining the story in Heafen City.
Fight with cooperative Rebelish Survivors
Some custom segments and effects (not yet shown on any screenies)

Might Feature:
Class Selection System
Different weapons for each class

Screenie time:





Level design progress:

Level 1 - Titled: The House 100% (or at least 99%)
Level 2 - Titled: The Subway 89%
Level 3 - Titled: Kin Street 20% (Kin is no spelling error)
Level 4 - Untitled

More levels to be added...

Can you help?:

Yep you can if you want to help me make this game
this is NOT a request. If you want to help me
with some voice acting or scripting please contact
me at: lpdechow[at]hotmail[dot]com

Hope you like the screenshots and want to see more of this game in the future

Lucas aka the fps gamer


- "Dark Nights"
darimc
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 24th Aug 2008 15:06
It looks good. But I think the name "Dark Nights" sounds a little bit too much like "The Dark Knight". And make sure that you add light sources, the light is coming out of nowhere.



Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Aug 2008 15:47
Actually, there are light sources.

the fps gamer, this game looks fantasic! Just be sure you place 4 lights around a lightsource to make it look illuminated.
~AI

I'm back...again
ASTECH
17
Years of Service
User Offline
Joined: 18th Jul 2007
Location:
Posted: 24th Aug 2008 15:50 Edited at: 24th Aug 2008 15:52
Or use illumination maps....

Quote: "Yep you can if you want to help me make this game
this is NOT a request."


My first thread got locked for me saying that.
But lets hope this one doesn't and I really think
this one looks to be shaping up.

Astek

-Indestructible-

Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Aug 2008 15:52
Just another point, the fps gamer: use illuminationent, the other illumination will just make your entity white.

.caliber
Arriving TBA 2008
Deathead
18
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 24th Aug 2008 17:19
Quote: "It looks good. But I think the name "Dark Nights" sounds a little bit too much like "The Dark Knight". And make sure that you add light sources, the light is coming out of nowhere.
"

Darimc: I know you are trying to sound helpful but how on earth does Dark Nights sound like THE Dark Knight. It doesn't one bit. Keep up the good work.btw.


darimc
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 24th Aug 2008 17:47
Actually it does. When most people say "The Dark Knight" they leave out the "the" so it sounds like "Dark Knight". This could easily be confused with "Dark Nights". You should always pick names that don't sound like something already made.



Deathead
18
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 24th Aug 2008 18:28
@Darimc: It doesn't matter if it sounds like it. It only matters if it is entitled with the same name. Not if it sounds like the name.


the fps gamer
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Home...
Posted: 24th Aug 2008 19:00
Im glad for the feedback that i am getting here and i am looking forward to post more screenshots as the game progresses.


- "Are you ready for Dark Nights?"
the fps gamer
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Home...
Posted: 30th Aug 2008 22:37 Edited at: 30th Aug 2008 22:38
Would just post the newest screenshots from a level which might be the NEW level 1 since the old got a little rusty





Also i will soon post a link showing a video with the beginning of the game.


- "Are you ready for Dark Nights?"
Zdrok
18
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 30th Aug 2008 22:43
Looks like a modernized version of Red Orchestra's Octyabr map (which is set during the night and is dark and dank), nice work!

Darmic and Deathead, please take your arguing elsewhere, it doesn't belong here.

.caliber
Arriving TBA 2008
the fps gamer
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Home...
Posted: 30th Aug 2008 22:45
Thanks for the comments i am just about to finish editing the start video of the game might post it tomorrow. But for now i am almost done with the first level.


- "Are you ready for Dark Nights?"
darimc
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 30th Aug 2008 23:18
Quote: "Darmic and Deathead, please take your arguing elsewhere, it doesn't belong here.
"
We weren't arguing, rather having a *short* discussion about the name.

Anyway, the new screen shots look awesome, absolutely amazing. 10\10, good job.



Login to post a reply

Server time is: 2025-05-19 17:24:57
Your offset time is: 2025-05-19 17:24:57