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DarkBASIC Discussion / Angle Problems

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Drifter
21
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Joined: 24th Jun 2003
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Posted: 19th Jul 2003 06:14
Okay, so I have a ship and to make it go up I use the command Pitch object up/down, but when I want to turn, it turns but the pitch also goes down. How do I make it so that the pitch doesn't go down when I turn. Thanks
"Sun makes me sneeze but thats a different story"
GameKit
22
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Joined: 6th Mar 2003
Location: USA, Staring Blankly at a Computer
Posted: 21st Jul 2003 18:38
Are You Useing {Turn Object Left} And {Turn Object Right}? or {Rotate Object} If you are Useing {Rotate Object} or {YRotate Object}, you won't be able to get it to work unless you have a masters degree in calculus. so instead use {Turn Object Left Obj#,TurnValue#} or {Turn Object Right Obj#,TurnValue#} this should allow it to turn without adjusting the pitch...well...i hope that helped...

Anyone Can Destroy...But Few Can Create...
Drifter
21
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Joined: 24th Jun 2003
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Posted: 21st Jul 2003 20:14
I'm doing turn object left and I don;t know a thing about calculus 'cause I'm in grd. 9

"Sun makes me sneeze but thats a different story"
GameKit
22
Years of Service
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Joined: 6th Mar 2003
Location: USA, Staring Blankly at a Computer
Posted: 21st Jul 2003 21:22
Can you post your code, or at least some of it so i can try to figure out what is wrong? I don't know why it wouldn't work but i'll try to figure it out...

Anyone Can Destroy...But Few Can Create...
Drifter
21
Years of Service
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Joined: 24th Jun 2003
Location:
Posted: 22nd Jul 2003 06:46
Thats ok. I've worked around it. Thanks anyway though!

"Sun makes me sneeze but thats a different story"

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