Hey guy's, and ladies!
I am working on a game called "Fall of Man".
It is a game based apon WWII time's. I have not realy been makeing many games, but instead, just playing around with the softwear, starting to get the hang of it.
I have been tossing in a few idea's on how I would like my game to look and feel, however I am not completly satisfied... yet! So here I am. In my game you are a "nazi", because I felt that in most world war two games you are always allied forces and always killing the "nazis". I am fully aware of what they did was wrong but I wanted a game in there perspective.
STORY (so far):
The game is based around WWII times, your name is "Sven Bjorn".
The U.S have captured one of your bunkers, this bunker is a very strong advantage point for you and your men.
So your mission is to infiltrate this bunker, kill all that appose you, and do as little damage as possible.
This is only a first draft, and the story line and objectives may change, so I ask if that you can crit and complement on it and give me some ideas on how my levels could be improved.
CHARACTER REVIEW:
Sven Bjorn:
"I've been fighting this war for 4 years now and im still the lowest of the low,
the underdog. Friends, huh, no one is here to make friends with me. Im a
Nazi, we are all one of Hitlers bi****s in this war. Most of these people
here are brainwashed by Hitler into doing what he thinks is right. But orders are orders
and I must do what I must. My orders where to go and retake a bunker. And I intend on doing that!"
Update:
The demo is complete and will be uploaded. Just having a little problem with filefront but I will have it up soon!
!Watch this space!
Screeny attatched>
Lean mean game creating machine!