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FPSC Classic Work In Progress / "he is coming..." - Chapter 2: DOA

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Nickydude
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Posted: 7th Sep 2008 21:17
Started working on Chapter 2. Got most of the bathroom done (where you start)



Now here's something that might interest some of you. I've created a basic shape for the reception area, I'm going to give you a before shot and when finished I'll give an after shot so you can see what work went into it.



CoffeeGrunt
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Posted: 7th Sep 2008 21:57
Ohhhh...K...

Can't wait for that after shot....

s4real
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Posted: 7th Sep 2008 22:12
Yeah I cant wait too, a lot of work goes into this game and is alway nice to play.

best s4real

maikyy
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Posted: 7th Sep 2008 22:36
cool part two okay now i just gonna wait till the next pic's
and the demo

sorry for my bad english (i am dutch)
Nickydude
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Posted: 9th Sep 2008 01:47
Here's reception starting to take shape...

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SKELITOR
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Posted: 10th Sep 2008 00:30
Lookin good.

Your signature has been erased by a mod because it violated the AUP.
The 40 Year Old Gamer
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Posted: 10th Sep 2008 07:13
Nice. A lot to learn from here. Very creepy feel, nice lighting.

'Yeah...I'm gonna' have to ask you to come in on Saturday. That'd be great.'
puppyofkosh
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Posted: 11th Sep 2008 00:07
I agree, people can learn from this. Looks good so far nickydude.
Nickydude
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Posted: 12th Sep 2008 23:43 Edited at: 13th Sep 2008 00:08
and here's the finished Reception apart from a few finishing touches.

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Nickydude
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Posted: 12th Sep 2008 23:45
Here's another shot.

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Defy
FPSC BOTB Developer
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Posted: 13th Sep 2008 00:30
looking good Nd.

xyzz1233
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Posted: 13th Sep 2008 07:12
Nice! Although I only get around 14fps on average, I can't wait for the next installment!

Minimovies Inc
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Posted: 14th Sep 2008 21:36
I recently downloaded and played your first demo. I found it very exciting. It keeps you in suspense, as you often walk in patches of complete pitch black darkness. This is an extremely good way to get the player lost and scared! I loved it, by the way.

A starting Games Designer. Need levels, characters and anything drawn and designed? Let me know...
puppyofkosh
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Posted: 15th Sep 2008 00:15
Atmospheric.
Cheese Cake
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Posted: 15th Sep 2008 12:13
Looking nice!
Love the: steps of making the lobby.

Cant wait to play it.

lllstrikesmember 2
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Posted: 20th Sep 2008 07:20
im sorry but this is just my opinion....i dont appreciate you making a game about the devil....but thats just me

Scurvy Lobster
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Posted: 20th Sep 2008 12:31
The screens look good but i generally think that the rooms are too big; like something out of a surreal dream. They seem to be bigger than real rooms. A toilet is usually small, stinky and makes you claustrophobic if the lights go out etc. You could cut off the entire top section of the toilet shown in the very first picture and it would creep-ify a lot.

Just my few cents
Dr Parsnips
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Posted: 20th Sep 2008 17:36
Quote: "im sorry but this is just my opinion....i dont appreciate you making a game about the devil....but thats just me"


thats fair enough, don't play it then .

Lookign awsome as usual nickydude! give me an email if you want any models or anything, cheers!

HMMMMMMM
Nickydude
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Posted: 20th Sep 2008 17:48
Quote: "The screens look good but i generally think that the rooms are too big; like something out of a surreal dream. They seem to be bigger than real rooms. A toilet is usually small, stinky and makes you claustrophobic if the lights go out etc. You could cut off the entire top section of the toilet shown in the very first picture and it would creep-ify a lot."


This is a hospital, not a 1 bedroom flat. The rooms are double height because if you make a room 1 segment high then place a light fixture on the ceiling, it looks like you're almost banging your head on it. Give a try.
Quote: "
Lookign awsome as usual nickydude! give me an email if you want any models or anything, cheers! "


Thanks doc, will do.

Roger Wilco
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Posted: 21st Sep 2008 05:07
Quote: "im sorry but this is just my opinion....i dont appreciate you making a game about the devil....but thats just me"

You yourself stated a very valid reason for not even posting that. It's only bothering you. Why does that even bother you? I guess you're one of those who get offended whenever Number of the Beast is playing or being mentioned...

On topic, though, this is looking great as always. I guess you learn a lot from writing/putting together the official community guide.
One thing that could solve the high ceiling issue would be to have an additional variant of the ceiling segment in mid-height, so that you'd get one and a half segment height.

Nickydude
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Posted: 29th Sep 2008 02:12
Here's a shot of a 'doctor's office'.

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CoffeeGrunt
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Posted: 29th Sep 2008 02:15
Aahhh, brings back memories of my visits to my local GP......

Strelok
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Posted: 29th Sep 2008 14:24
The screenshots looking very nice , This is one of the games that I want to play.

doctor's office give me the creepy feeling that i get from Bioshock. I like it

Keep it up , Can't wait for the demo.

Best.

Rise and shine Fpsc x10...rise and shine.
KeithC
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Posted: 30th Sep 2008 05:15
I like that last screenshot!

Dr Parsnips
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Posted: 30th Sep 2008 23:16
Wahey! you have to call that office Dr.Parsnips' Office lol!! im joking of course! looks great dude!

HMMMMMMM
Nickydude
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Posted: 30th Sep 2008 23:42
Actually, I was going to have forum members as doctors names, 'Doctor Parsnips' was one of them

Dr. Parsnips
Dr. Strelok
Dr. C. Grunt
Dr. Airslide
Dr. Keith
Dr. Deca
&
Dr. Cheesecake!

s4real
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Posted: 30th Sep 2008 23:52
lol nice idea there Nickydude game looking good from last screenshot.

Best s4real

Nickydude
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Posted: 30th Sep 2008 23:59
Thanks S4.

Actually I have a better idea, an insane ward with forum members behind locked doors where you can hear their insane mutterings!

Gunn3r
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Posted: 1st Oct 2008 00:03
Hey! I don't mutter insanely.

Note to self, never mutter around Nickydude.

Sounds like a great idea. Great job on setting up that level.

Gunn3r Games
Pbcrazy
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Posted: 1st Oct 2008 01:33
looking good.

just had an idea, maybe around some of the places where people have died. add like bloody stains, or wierd writing on the wall. that would prolly start to freak me out after seeing that a couple of times

Dr Parsnips
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Posted: 1st Oct 2008 02:15
Haha! great idea!! I agree gunner, never mutter around nickydude, he is wrighting it all down!

HMMMMMMM
Cheese Cake
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Posted: 1st Oct 2008 11:09
Ah thats nice Dr. CheeseCake
But the new screenie looks great man! Good use of lighting!
Good use of placing entities. Great size of room.
Cant wait to test this chapter!

CoffeeGrunt
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Posted: 3rd Oct 2008 21:03
Quote: "Dr. C. Grunt"


Man I'd love to be in this game! just as long as I'm not the dead guy....

Nickydude
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Posted: 3rd Oct 2008 22:59
Would anyone like to give me their insane mutterings? I'm looking for a handful of people to provide sounds of insanity, if used then your (forum) name will be on the door to the cell.

CoffeeGrunt
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Posted: 3rd Oct 2008 23:57
I don't have a mic, so sorry, I can't do it.....

Nickydude
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Posted: 4th Oct 2008 01:41
Then you'll just have to be a doctor instead of a mental patient, lol!

Gunn3r
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Posted: 4th Oct 2008 01:44
I can't do ramblings either. I just wish there was some way to become that one patient that just merely sits in the corner, alone... Thinking about the ways that the doctors are going to "test" him next.

Gunn3r Games
Nickydude
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Posted: 12th Oct 2008 21:51
Just a couple of more shots just to show I'm still working on it.

Hospital Corridor.

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Nickydude
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Posted: 12th Oct 2008 21:52

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CoffeeGrunt
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Posted: 12th Oct 2008 21:53
Whoa! I think that's too much blood for one man lol.......

Awesome.....

GP PrOdUcTiOnS
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Posted: 12th Oct 2008 22:00
Life Tap
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Posted: 12th Oct 2008 22:13
Quote: "Whoa! I think that's too much blood for one man lol.......
"


no its not, if you pay attention it looks like the guy got ripped in half, and his torso+head got dragged into the other room. . . just saying.


Looks nice nickydude. if you want any free textures/overlays im here to help.

The Unspoken
muggins majik
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Posted: 13th Oct 2008 23:27
It's also nice to see a game with some size to it, not too many low ceilings.
GP PrOdUcTiOnS
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Posted: 14th Oct 2008 01:41
ya, are you using S4 mod? Its always good to have realistically long levels. FPSC's limits can be bent a lot with source code edits but long levels is one of its main down falls. The game looks great.

dudemanking
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Posted: 30th Dec 2008 19:23
Quote: "Actually, I was going to have forum members as doctors names"

Can i be one

(\__/)
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(> < )Im listenin to Shake it by Metro Station right now
Nickydude
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Posted: 6th Feb 2009 02:04
This has been revived, thanks to bond and a) his freaks pack and b)telling me about upping the lightmaptexture sizes and quality in the setup.ini. Just take a look at the screen shot.

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twitch tweak
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Posted: 6th Feb 2009 02:37
looks really good one thing I would add, is a cyan colored light for the vending machine in the main lobby (1st few screens) and maybe some paper scattered on the floor, but its looking awesome

Screaming Head Games
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Posted: 6th Feb 2009 05:24
i wouldnt mind offering some insane muttering if u still wanted it.



i hve to do it for my other game anyway.

(\__/)
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(> < ) This is your bunny on drugs.
Nickydude
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Posted: 6th Feb 2009 11:10
Thanks guys.

Quote: "I would add, is a cyan colored light for the vending machine in the main lobby (1st few screens) and maybe some paper scattered on the floor"


It's being completely rewritten so the reception area is different.

Mazz426
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Posted: 6th Feb 2009 17:20
i like the screens and glad to see you sorted your lighting problems but what does DOA stand for because when i first saw it i thought it ment department of agriculture and im guessing its not that

gamer for life

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