@Vickie:
This is immeasurably impressive - there's a wide range of different techniques being used. I like the plasma backdrop, especially how it's been illuminated.
You certainly know how to use DBPro's graphics commands to their full potential. Very atmospheric!
I preferred the ball in Deadworld before it had been prolated. The shaders gave it a granite-like texture to it.
As an improvement, you could try making the lava in Deadworld more "active". It looks like it's cooled down slightly.
Quote: "I'm wondering why you write this wave~ symbol~"
For future reference it's called a tilde, or swung dash.
The optomist's right, The pessimist's right.