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2D All the way! / Sushis Concept Art

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Sushi01
15
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Joined: 14th Nov 2008
Location: Houston, Texas
Posted: 7th Dec 2008 20:49
Hello all, im a new 3D artist here on the forums that is learning DarkBasic programmging. But I also do concept art whenever I have time. Just wanted to drop by and show some examples of my work to get your opinions. The first one is a digi-painting of my goblin king sketch, Thnx all.


portfolio
www.ktt3d.com

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Sushi01
15
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Joined: 14th Nov 2008
Location: Houston, Texas
Posted: 7th Dec 2008 20:50
here is a sketch of the swamp ghoul character I did a while back.....

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Sushi01
15
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Joined: 14th Nov 2008
Location: Houston, Texas
Posted: 7th Dec 2008 20:52 Edited at: 7th Dec 2008 20:54
here is a desert dweller character I did, gona color him soon

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Sushi01
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Joined: 14th Nov 2008
Location: Houston, Texas
Posted: 7th Dec 2008 20:52
here is another concept of a radioactive zombie charcter I did, inspiration from fallout 3, will post more later. tell me what you guys think.

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zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 7th Dec 2008 22:51
Very nice work. I like all of them but my favorite is the desert dweller. Would make a really cool game character.

Virtual Nomad
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Location: SF Bay Area, USA
Posted: 8th Dec 2008 00:08 Edited at: 8th Dec 2008 00:14
very nice sketches. they're so good that the minor (ie, easily fixed) perspective issues are more pronounced:

1) Goblin: the nose appears to bend to its right (shading/lighting issue).

2) Swamp Ghoul: paint work - the beige/tan appears 'dry' while the green appears somewhat 'slimey'. since it's a 'swamp' creature, i don't know if you were going for that effect, or should it be all 'slimey'?

3) Desert Dweller: again, its mask muzzle appears to be facing too much to its right.

4) Radioactive Zombie: the strap on the left side of its head seems too high/should be lower, closer to the side of the head, for symmetry's sake. btw, is he wearing a (protective) cup?

overall, very nice work. i've seen your website before and you're very talented!

Virtual Nomad . California, USA
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Sushi01
15
Years of Service
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Joined: 14th Nov 2008
Location: Houston, Texas
Posted: 8th Dec 2008 00:24 Edited at: 8th Dec 2008 00:29
Quote: "3) Desert Dweller: again, its mask muzzle appears to be facing too much to its right.
4) Radioactive Zombie: the strap on the left side of its head seems too high/should be lower, closer to the side of the head, for symmetry's sake. btw, is he wearing a (protective) cup?
"


Hey Vitural Nomad thanks for the critiques, im currently learning proper perspective when sketching, something I need to focus more on. The zombie is wearing a protective cup


Quote: "Very nice work. I like all of them but my favorite is the desert dweller. Would make a really cool game character.
"


Zenessem, yea thats what I was thinking, I was inspired from the little sand guys in FFXII. But I wanted to give this quy more of a origional design with the mask that allows him to breath when traveling through sandstorms.

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