i'm still having troubles with the ATAN method of turning the AI players...
if xPos#>destx#(players) and zPos#>destz#(players)
ad#(players)=atan((zPos#-destz#(players))/(xPos#-destx#(players)))
endif
if xPos#<destx#(players) and zPos#>destz#(players)
ad#(players)=atan((zPos#-destz#(players))/(destx#(players)-xPos#))
endif
if xPos#>destx#(players) and zPos#<destz#(players)
ad#(players)=atan((destz#(players)-zPos#)/(xPos#-destx#(players)))
endif
if xPos#<destx#(players) and zPos#<destz#(players)
ad#(players)=atan((destz#(players)-zPos#)/(destx#(players)-xPos#))
endif
ad#(players) should go from 0 to 359 as i turn my car around one whole turn, right? well it's not happening. i still don't know all i need to know about trig so bear with me... i'll study the tutorials some more until someone sets me straight.