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Dark Physics & Dark A.I. & Dark Dynamix / load object .x SCALE phys static very bad

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ICERGB
21
Years of Service
User Offline
Joined: 8th Nov 2002
Location: Canada
Posted: 16th Jan 2009 02:08 Edited at: 16th Jan 2009 04:53
anyone have this trouble?

you load a single .x object say a floor and 2 walls

if you try to phy make rigid body static anything (except sphere or box)

and you move it or resize it, it basically will not work.

You CAN resize it and save then load the mesh and the resize will work. but you cannot move any loaded object from its base location or the phys collision will not work.


AM I wrong????

is it possible to load a direct x object then move it and scale it and have a propper boundary?

Maybe my format is off?

EDIT:
made my own .x file; it has to be sized and positioned perfectly for when it is loaded. If you move it or scale it, it is...

not good

is this a bug?
I would say so
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 16th Jan 2009 13:35
at the moment it works the hard way, you make it the size you need or scale save it out then load it back in.

hopefuly when theres an update it will get sorted.

Dark Physics makes any hot drink go cold.

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