ok, your probably fed up of me asking all these quesions but these are important.
Problem 1
How comes something everso simple on screen is hard as hell to do?
Problem is I want to make a particle effect like the one used on the Final Fantasy game series, but I get confused like hell with the coding. I have little knowledge of particle stuff so aint a clue how to make about 10 particles rotate around a character whilst moving upwards, then fall to the ground and dissappear. Come to think of it, I don't even know how to make a small group of particles. Any ideas?
Problem 2
Also, If you have ever played Final Fantasy 7 or 8, Im trying to make an effect like the following;
Final Fantasy 7: the green mist on the floor when casting magic,
or Final Fantasy 8: like the blue effect when Esuna is cast.
...but again, dunno where to begin with the movement. I've got a 'O' shape (not a cylinder so the top and not bottom aint textured) ready to be texture and properties set to it, just not a clue how to make the moveents and scaling. Anyone know how to do one of these, or both of them if possible?
Thanks for your time