thank you for the comments butt monkey @ all others
-i will look into making characters follow waypoints to make them come from corners and into where they need to be.
-the boxes were an add in because the actual puzzle couldnt work out in this short demo.
i don't know if anybody noticed but the tower that is hanging upright can be destroyed, in the actual game you shoot it with a rocket launcher and it will blow up. the roof will then via animation and scripting, take out the fence blocking off the train wreck. in this demo I've lowered the health and took away the explosion because again, it needs more work.
- ill look into the robot too, it seemed to work in the test game but in the build game its death animation seems to freeze. i may even make a new one.
- and for the robots i think ill make a decal to electric sparks to represent its death. i already have a variation that carries a missile and explodes when dead.
- the random number to open the door seems to be a build game error because i had it set to "enter" in the options.
thanks again!
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