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FPSC Classic Product Chat / Omega-Bloom-Mod v1.1

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Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 19th Mar 2009 20:29
Okay, I think I figured out how to remove the text...I changed it. Open the dlls in notepad...
SikaSina Games
16
Years of Service
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 19th Mar 2009 20:30 Edited at: 19th Mar 2009 20:31
...Yes...

EDIT: Oh I see now!

-FCV

Doomster
16
Years of Service
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Joined: 8th Nov 2007
Location: Germany
Posted: 19th Mar 2009 20:31
Quote: "LICENSE AGREEMENT AND DISTRIBUTION RULES:
1 Copyrights of the ENBSeries exclusively belongs to author - Vorontsov Boris (ENB developer).
2 ENBSeries (the SOFTWARE) is DonateWare application, which means you may or may not pay for this software to the author as donation.
3 Software provided "AS IS", without warranty of any kind, use it on your own risk.
4 You agree not to change or remove any parts of software (files in archive or installer), except adding new files, without author permission. Decompilation, reverse enginering, disassembling, debugging or changing resources of software is prohibited.
5 You may use and distribute software in commercial or non-commercial uses. For commercial use it is required to warn about using this software (in credits, on the box or other places). Commercial distribution of software as part of the games without author permission prohibited.
6 Author can change license agreement for new versions of the software.
7 All the rights, not described in this license agreement belongs to author.
8 Starting the ENBSeries means that user accept the terms of use, described by this license agreement."


creator of zombies
18
Years of Service
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Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 19th Mar 2009 20:34
@GOH Doomster: Exactly. I believe me and Boris are the only holders of the un-watermarked MOD.



gorba flamingo
16
Years of Service
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Joined: 16th Oct 2007
Location: between crazy and all out insane!
Posted: 19th Mar 2009 20:35 Edited at: 19th Mar 2009 20:35
or at least the only legit one according to the license
@COZ, added you on MSN talk to you soon.

[url=http://profile.mygamercard.net/gorbafletch]
SikaSina Games
16
Years of Service
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 19th Mar 2009 20:47 Edited at: 19th Mar 2009 20:49
CoZ, add me by the yahoo account harry_carling, I don't use the hazzaslogos one anymore and I can't add you, I get the error attached. And AS, removing the license lines just says that the dll was not designed to run on Windows or it is corrupt .

-FCV

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Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 19th Mar 2009 20:49
I didnt say remove them, just hightlight EACH letter and change them. I still cant find the thing in the corner, but it doesnt matter. I hate the key combo. It keeps doing screenshots, and after hitting it forty times it works...
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 19th Mar 2009 20:51
Ah >.< Oh well I'll get the backups again then, I'm not actually worried about the watermark anyway.

-FCV

Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 19th Mar 2009 20:53
I'm more concerned of the key combo...
maras220
15
Years of Service
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Joined: 7th Jul 2008
Location:
Posted: 19th Mar 2009 21:16
This mod is very nice and free thank you very much for it.

http://www.youtube.com/watch?v=-8UBh7IY828 private war trailer
Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 19th Mar 2009 21:18 Edited at: 19th Mar 2009 21:19
The funniest thing about this mod is framerates....


I just tested a level that annoyingly enough, will usually have frames of 15-38. It has enemies spawning by triggers....However, when I tried it with this "Mod", I had frame rates of 20, even with enemies on screen...
Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Mar 2009 02:53 Edited at: 20th Mar 2009 02:54
I decompiled the dlls, and looked through the millions and millions of functions...

until I found teh codez. (for the watermark, and key codes to activate.)

The only problem is modifying it for you guys...
Hockeykid
DBPro Tool Maker
16
Years of Service
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Joined: 26th Sep 2007
Location:
Posted: 20th Mar 2009 03:32
let me have glimpse i'm pretty good at programing.


Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Mar 2009 03:34 Edited at: 20th Mar 2009 03:38
Hockeykid- I know you are!

You have to open it up in a program though...Dependency Walker and res hacker


EDIT: A SCREENSHOT.

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Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Mar 2009 04:01
Aw damn, it's so confusing it's making my head spin, The best you can do is open it in resource hacker, and change the files details.
creator of zombies
18
Years of Service
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Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 20th Mar 2009 09:26
@Apple SlicerI wouldnt do that If I were you. I did that and got my head kicked in my Boris and Nighthawk. Trust me, it's not worth the kicking you will get.

CoZ



Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Mar 2009 09:38
Thanks COZ.

For everyone else.

Key codec

http://www.jeuxvideopc.com/downloads/7795-grand-theft-auto-san-andreas/892-mods/details-24331.php

This page has info on this stuff...
creator of zombies
18
Years of Service
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Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 20th Mar 2009 09:47
@Apple Slicer: Or a better idea, why don't you contact aaronG, and ask him to give you something from me.

CoZ



Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Mar 2009 16:21
Okay, I'll email you Coz, I dont have Aarons E-mail anymore.
Diablos Bud
15
Years of Service
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Joined: 8th Aug 2008
Location:
Posted: 20th Mar 2009 22:10 Edited at: 22nd Mar 2009 19:16
Creator of Zombies: I read about you taking the downloads of your free shaders off of The Game Creators' forum. I was wondering if you could send your character shaders to me to use in my (currently under production) horror game. I will give you credit under "character shader design" in my credits roll. I would really appreciate it if I could use them as there aren't many good horror shaders out there.

EDIT: Never mind I saw your new topic about your shader programming service so I might just get them or other shaders instead (knowing you won't give them out now, just makes sense).

Diabolic Soft, a name that will be placed in all of the games I produce.
Dude232
16
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Joined: 18th Jan 2008
Location:
Posted: 20th Mar 2009 23:51
here is what happens when i open the editor


immortal
15
Years of Service
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Joined: 20th Mar 2009
Location:
Posted: 21st Mar 2009 10:26
lol , it's a old french mod by agl compagny but is suck and the modification of gta graphic motor is from a russian guys.
Shaka
17
Years of Service
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 27th Mar 2009 02:41
Okay ive downloaded it but im not to sure where to put it. I know earlier in the post you said "open FPSC and put it in the dir folder." What is this dir folder?

This mod looks fantastic BTW!
Great job!
Im sure ill love it even more once im running it!

AaronG
17
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 27th Mar 2009 03:28
Hey Apple Slicer, my email's axiferdesigns@gmail.com .


Click above to sign up for the Axifer Designs Dev-Team!
General Jackson
User Banned
Posted: 27th Mar 2009 04:09
it doesnt work for me. it always says that the bitmap wont display...

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
Zay333
15
Years of Service
User Offline
Joined: 22nd Jul 2008
Location: sLOVEnia
Posted: 28th Mar 2009 19:58
The mod is awesome .I'm using S4mod and I'm getting a stabble 34fps.The only critic is the key-press combo.
Otherwise great work...

What you see isn't always real....
Taterx11
15
Years of Service
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Joined: 27th Dec 2008
Location:
Posted: 29th Mar 2009 19:53
Can someone explain to me how to get this to look liek thr Pic with the lava in it or the pic with the Boxes stacked and floor looks like its glowing cuz im like foaming at the mouth, I tryed to make a shader once and it made my look worse lol

Im really s**t for configuring things, could anyone tell me exactly how to do such a thing as previously forementioned.

Bob Dole sent me, he wants coffee.
Red Eye
15
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Joined: 15th Oct 2008
Location:
Posted: 29th Mar 2009 20:32
i am getting the same problem as dude232


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 29th Mar 2009 20:50
Note to some having troubles. Not all computers are able to render this MODS effects. It sucks up a LOT of resources. Also, your Graphics card may be incompatible.
Red Eye
15
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Joined: 15th Oct 2008
Location:
Posted: 29th Mar 2009 21:13
Quote: "Note to some having troubles. Not all computers are able to render this MODS effects. It sucks up a LOT of resources. Also, your Graphics card may be incompatible."


o


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
AaronG
17
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 29th Mar 2009 23:28
AS, did you get my email? I never got a response.


Click above to sign up for the Axifer Designs Dev-Team!
Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 30th Mar 2009 00:59
Hey, sorry, we got a new router. Lol.

I Emailed you back.
AaronG
17
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 30th Mar 2009 01:12
All good man, just wondering.


Click above to sign up for the Axifer Designs Dev-Team!
DarkFrost
15
Years of Service
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Joined: 3rd May 2009
Location: ON, Canada
Posted: 14th May 2009 00:37
Sry to bring up a slightly old post.....but i absolutly love this. Why you ask? Well becuase i can get nice bloom effects with motion blur that increases when u walk - run. Also how i can use it with any mod. So now im not stuck using that german efx mod lol i can just use this which may be weak compared to it but actually has some good airmod compatibility. (efx doesnt do the recoil)

-Cyclone
Apple Slicer
15
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 14th May 2009 03:27
Well, this "mod" was dropped for a few reasons:

A: You can't obviously sell a game with this
B: Its heavy in lag
C: The effects are not that great, (motion blur only works sometime)
D: Sometimes it crashes the game\editor

DarkFrost
15
Years of Service
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Joined: 3rd May 2009
Location: ON, Canada
Posted: 14th May 2009 03:52
lol apple slicer

A:I dont sell games
B:Absolutly no lag for me, im rocking a quad core 3.4 ghz XD
C:W/e i dont mind
D:Havn't noticed it yet

-Cyclone
The Next
Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 14th May 2009 17:09
Well you wont get it so stop asking as the developer has said already it has been dropped.

The Next
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Windows 7, Intel Core 2 Duo 3.2 Ghz, 4GB, 2x Nvidia 9600GT 1GB

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