Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Texturing Problem

Author
Message
D I G I T A L
21
Years of Service
User Offline
Joined: 22nd Jun 2003
Location: Dubai, UAE
Posted: 8th Aug 2003 02:10
hi guyz, i've got a texturing problem in 3DMapEditor. i have textured objects, and when i load them in the Editor, the texture is gone! how can i solve it?
‘Those who ignore the lessons of the past are doomed to repeat them’ (Napoleon)
Preston C
21
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 8th Aug 2003 04:56
Cant help you with 3D Map Editor, but in Wings 3D:

Usually, when you import a 3ds file into Wings, it removes the UV Data and everything. So if you save it, you'll lose your UV Coordinate Data. Its happened to me . Sorry if this doesnt help in any way.

[url="http://www.neowolfgames.tk"][/url]
D I G I T A L
21
Years of Service
User Offline
Joined: 22nd Jun 2003
Location: Dubai, UAE
Posted: 9th Aug 2003 00:16
well actually u did alot of help man! thankx, i just had to convert from .3DS to .X , that way my textures are loaded with the object thankx again!

‘Those who ignore the lessons of the past are doomed to repeat them’ (Napoleon)

Login to post a reply

Server time is: 2025-05-09 20:05:19
Your offset time is: 2025-05-09 20:05:19