sync on:sync rate 40:hide mouse
load object "wall.x",1
load object "rock.x",2
load object "well.x",3
position object 1,6,0,8
position object 2,0,0,4
position object 3,0,0,0
do
sync
loop
has no ground though, you add ground with either the matrix command or by loading a ground object and scaleing it to suit the world, or by creating a plain object and lying it flat, any of those methods would work,
sync on:sync rate 40:hide mouse
load object "wall.x",1
load object "rock.x",2
load object "well.x",3
load object "ghost.x",4
position object 1,6,0,8
position object 2,0,0,4
position object 3,0,0,0
position object 4,0,0,0
point object 4,8,0,8
do
move object 4,0.01
sync
loop
would place a ghost at the well and move him slowly across the map and out of sight, still no floor though.
sync on:sync rate 40:hide mouse
make matrix 1,8,8,1,1
load image "ground",1
prepare matrix texture 1,1,1,1
fill matrix 1,0,1
update matrix 1
load object "wall.x",1
load object "rock.x",2
load object "well.x",3
load object "ghost.x",4
position object 1,6,0,8
position object 2,0,0,4
position object 3,0,0,0
position object 4,0,0,0
point object 4,8,0,8
do
move object 4,0.01
sync
loop
now it has ground as well, it`s quite easy when you get the hang of it, think of it as learning a language that has just 200-odd words, and they all happen to be in English, I wrote these code snippets out without testing them or anything straight into the forum, pretty sure thay would run though, it is easy to learn if you make any kind of effort, cheers.
Mentor.