Ok ive had a go at the manipulation and have changed this:
;AIScript from Wizard
;Header
desc = Title Page Wizard
;Script
:state=0:music=audiobankmusicgenerictitle.wav
:state=0:hudreset,hudx=50,hudy=10,hudimage=languagebankenglishgamecorebackdropsbasicgamemenu.tga,hudmake=display
:state=0:hudreset,hudx=50,hudy=45,hudimage=languagebankenglishgamecorebackdropsbasicnewgame.tga,hudtype=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=55,hudimage=languagebankenglishgamecorebackdropsbasicloadgame.tga,hudtype=2,hudmake=button
:state=0:hudreset,hudx=50,hudy=65,hudimage=languagebankenglishgamecorebackdropsbasicexitgame.tga,hudtype=5,hudmake=button
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecorehudspointer.tga,hudmake=pointer
:state=0:state=2
:state=2:backdrop=gamecorebackdropsbasicgamecomplete_background.jpg
:state=2,hudselectionmade=1:destroy
:state=2,hudselectionmade=5:quitgame,destroy
:state=2,hudselectionmade=2:loadgame
To
;AIScript from Wizard
;Header
desc = Title Page Wizard
;Script
:state=0:hudselectionmade=1:destroy
For some reason it all crashes though

Any help anyone????
With a second edit:
;AIScript from Wizard
;Header
desc = Title Page Wizard
;Script
:state=0:hudselectionmade=1:destroy
It goes straigh into the game but misses out the loading screen which wouldnt be so bad but if i press ESC it exits the wjhole game

Why is it so complex
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