Quote: "I've been playing with decals lately and a lot of time is taken up just setting up the 4x4 image, so this will be a great time saver"
Quote: "I agree.Decals by hand are a pain.I think you need to be able to import images to make decals with also"
Unless I am mistaking you, isn't that exactly what Airslide's decal maker does for you.
http://forum.thegamecreators.com/?m=forum_view&t=118295&b=24
Personally I have not had a lot of angst with setting up 4x4 and using grid/snap, select all, and using the move tool to drag over the image into your 4x4, in photoshop its just a question of dragging and dropping, no real sweat.
Nice little app you have here, just I am not sure if creating an avi movie and then grabbing frames to create the decal makes sense.
Decals have 16frames, does your app grab every nth frame?, four seconds of avi at 25frames per sec does mean a lot of space between frames, how does this look?
Also if your going to use Particle illusion as you seem to be in your other thread its best to learn how to loop your movie using layers (very simple method) for decals rather than trying to loop the particles themselves for what amounts to a 16frame (less than .5sec) animation. Unless you are grabbing from a movie you didnt make, then your kinda walking on thin ice, why output an avi and convert to frames when you can just output the frames?
Not trying to argue here, I like what your trying to do, just not sure if I understand the logic behind it.
I am much more interested in your screen blocks idea, which would make decals redundant anyways, 16frames of animation is so limited, decals are useful for anything which really doesnt require too many frames, but thats it.