FPSC Developer Content Browser 2.0 is a complete departure from the previous incarnations of the FPSC Developer Content Browser. Built on GameXS technology, the FPSCDCB is scaleable to support many kinds of media, and introduces some key new features:
• The View Details Window
The new view details window allows users to get information and screenshots of an item at the touch of a button. No longer is there the need to copy and paste image links into a web browser to see an image. Available images (not hosted at the TGC Forum) are displayed right in the application!
• Media Database Automatic Updating
Previously, media in the database couldn’t be updated automatically, and any new media added to the database required the database to be redownloaded manually and placed into the FPSC Developer Content Browser’s folder, a tedious task. With the new version, the media is stored locally, but “synced” with the master database on MoltenByte Design’s website.
• User Added Media
With the 2.0 update, users can now add their own media through the web media panel. The media is synchronised with other FPSC Developer Content Browser users the next time they start the program.
• GameXS Technology at its Core
The 2.0 update introduces a radical redesign of the software, allowing fast migration to GameXS upon its release, and retains its media database during migration to GameXS.
The FPSC Developer Content Browser (v2.0)
About the update... I've been working on this for the past few days, and I'm really satisfied about how it's coming along, especially the UI.
One more thing: For any developers interested in doing anything with the media database, a SOAP service (in the C#/.NET style) is available at
http://moltenbytedesign.com/FPSCDCBServices/MediaService.asmx. Currently there is only one method available for use, which gets all the media from the database, but in the future, there should be some more for adding media, etc.