Never mind about that, I just figured it out. I scaled the object by 1% and it appeared the correct size.
My only concern now is with texturing. How would I go about texturing this thing? It didn't generate any image file from the wad files. Also, it didn't generate lightmap image(s) and mesh(es); can it do lightmapping? If not, this is acceptable.
I thought of extracting all the bmps from the wad file, but I fear that loading all these images onto one object would be dreadfully slow in runtime.
Great program by the way!