-I have been modeling with Metasequoia for about a year now, however it has many limitations (can't animate or texture). So should I change to gmax or another program and start from the beginning again?
I think Metasequoia is an excellent program and if you're used to it,keep it close.It doesn't matter if it can animate,texture or not there's always the possibility to create in it and export to GMax for level design.
-One thing I don't like about gmax is that I couldn't find a grid sort of thing. So instead of nice vertex cordinates like 6,4,10 they are like 6.243668, and basically I think its messy. Is there a way to make it more acurate (without the decimals).
Yes,it is called the Autogrid,you may also enable the 'Snap' option button close to the Pan and Arc Rotate button,Right-Click it to get the Menu for choosing the snapped elements.
Gmax's UVMapping is good,if you're stuck you can always ask here or on
http://www.gmaxsupport.com
You can also install a game pack such as Tempest for q3 levels.
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