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3 Dimensional Chat / Upgrade 6 - some ideas

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Duffer
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 24th Aug 2003 03:18
0. Load Object - works with .dbo format

1. Save Object <objectnumber>, filename (storing mesh, texture, mapping, shader and animation data) - saves in .dbo format

2. Append Object - works with .dbo format as well as with .x format

3. Capture Object Frame <object number>, <new frame number> - so we can create our own animations and add to .dbo objects

4. Copy Object Frames <object number>, <start frame>, <end frame>, <target object number>, <start position frame>

any more?
Preston C
21
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 24th Aug 2003 04:19
not sure if its already there, but, have save object save to .x as well.



Hell Begins September 2nd at 7:30 AM. Yep, schools starting soon.
Arrow
22
Years of Service
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Joined: 1st Jan 2003
Location: United States
Posted: 24th Aug 2003 18:24
Not sure this goes in this board, this seams more like a DBPro topic.

Teenage Male Geek + Female Remotly Interested in Common Geek Activities = Teenage Male Jackass
lcfcfan
22
Years of Service
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 24th Aug 2003 18:58
we can't use .dbo yet though can we?

Duffer
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 25th Aug 2003 05:30
@Icfcfan

Yes, but to those of us who have watched this evolve from the outset (you partly included) the .dbo Save Object and Append Object and Frame commands very much represent 'closure' and the first truly whole version of the language - notwithstanding the brilliance of the existing build...
ssj3_shadow
22
Years of Service
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Joined: 12th Jan 2003
Location:
Posted: 29th Aug 2003 12:19
how about a better tested update with an installer that actually workes an update like those back in the v3 update days the days where u did not have to stuff arround to gett it working properly

w00t -what does it mean?
APEXnow
Retired Moderator
22
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 29th Aug 2003 12:28
What's wrong with the current installer. I can't understand why so many people are having a problemw with this. It's been fine installing for me since the first patch way back on 3.0

DrReaper
22
Years of Service
User Offline
Joined: 5th Feb 2003
Location: United States
Posted: 4th Sep 2003 23:05
How about improved 3d animation suppport... lol, I go for the hardest thing to add.

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