Sweet plugin, the default lod system had serious problem when using two cameras with different FOV at the same time. The lod object blinked between high and low when both cameras were active, but this doesn't have the same problem.
Would it be possible to delay and maybe fade the higher detail model when changing lod to lower for smoother transition?
Default lod had this feature.
Another question, is it possible to have different lod level distances for 2 cameras?
That is because I'm using different unzoomed main camera and zoomed scope camera.
It would be great if I could decrease the lod distance for main camera and increase the distance for scope camera when aiming, and reverse that when scope camera is deactivated.
Included screenshot to explain the camera system if my explanation was too confusing:
http://i160.photobucket.com/albums/t187/TuPP3/scope-2.png?t=1288781499