Thanks for the comments people, just glad you can make use of it
@The Storyteller 01: I never knew pillars were meant to be entities lol
I'm still really new to FPSc and it just seemed logical to make them segments so they lined up nice with the arched ceilings?
Not really sure how using B and a keen eye will help with the platforms as they are also segments lol "R" maybe ??
Dunno if I would go so far as to call my lame UV Mapping *sophisticated* but yes that bridge does not go with the rest of the sewer stuff. If you look closer at that texture, you will see it also contains all the textures for the walkways and that little wood bridge.
Anyway that stone bridge and the walkways are a pre-cursor to some more stuff, more along the lines of dungeon/crypt type theme in due course.
Quote: "With the texture quality from the bridge, that whole pack would be good enough to become MP 37."
He he he, that made me laugh
Nah my stuff is not good enough to sell, which is why I give it away, but thanks for the thought.
I only use this for fun and have no interest in making commercial games ^_^