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DarkBASIC Discussion / Little question

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cusoi
22
Years of Service
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Joined: 3rd Jan 2003
Location: Netherlands
Posted: 2nd Sep 2003 00:01 Edited at: 2nd Sep 2003 00:13
Really just a little question. What would be heavier for your pc. 10 objects each 5 polygons or 1 object 50 polygons. I really wonder it, I hope it's just the same. I need many seperate objects and I'd like to have a proper framerate ofcourse...

EDIT: I was testing my signature, after +/- 10 tests it finally works... Yes, I really am that fast...

John H
Retired Moderator
22
Years of Service
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 2nd Sep 2003 04:26
Hmm, I think that the objects override polys in this situation.

RPGamer

Current Project: Eternal Destiny
Porting all files to my new computer
cusoi
22
Years of Service
User Offline
Joined: 3rd Jan 2003
Location: Netherlands
Posted: 2nd Sep 2003 19:15 Edited at: 2nd Sep 2003 19:16
I'm not very good at English, but do you mean that 4 objects 10 poly's would be slower than 1 object 40 poly's?

ReD_eYe
22
Years of Service
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 2nd Sep 2003 23:37
that is what he means


cusoi
22
Years of Service
User Offline
Joined: 3rd Jan 2003
Location: Netherlands
Posted: 3rd Sep 2003 01:23
Okay thank you, the two of you . Now I'm starting to become a little ignoring maybe, but I have one question left, how much slower will this be, will this be significant, ie noticiable.

Toilet Freak
22
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Joined: 16th Dec 2002
Location: Australia
Posted: 3rd Sep 2003 09:47
prolly not, really depends on your computer, but likely no

DreamersScars-Toiletfreak-
If you need a animated chara go here... It isn't that great but it'll do as a tester model thingy http://users.tpg.com.au/users/cnkyk8k2/index.html
cusoi
22
Years of Service
User Offline
Joined: 3rd Jan 2003
Location: Netherlands
Posted: 3rd Sep 2003 10:57
Thank you, that's what I hoped for!

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