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FPS Creator X10 / x10 vs x9(with eFx Mod)

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Cyberdude
17
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Location: Tijuana, Mexico
Posted: 3rd Dec 2009 20:43
I've read some pretty bold ascertions about the eFx Mod making x9 perform like x10. Anyone care to weigh-in on this?

Bigsnake
15
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Location: England
Posted: 3rd Dec 2009 20:48
EFX makes x10 look like x10 yes, specially with the v2 version

But the thing is it will never be as good cause the shaders are not the same and x10 uses dark basic pro x10 so its got alot more options for graphics

budokaiman
FPSC Tool Maker
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Playing: Hard to get
Posted: 3rd Dec 2009 21:02 Edited at: 4th Dec 2009 01:40
Quote: "EFX makes x10 look like x10 yes"

That's confusing... EFX makes X9 look like x10. Also, x10 performs better without relying on the CPU, it renders through the GPU.

This signature is legen-wait for it... dary };]
Bigsnake
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Posted: 3rd Dec 2009 23:28
Quote: "That's confusing... EFX makes X9 look like x10. Also, x10 performs better on better without relying on the CPU, it renders through the GPU."


your confusing me now

But im just saying, the shaders arnt good enough on efx to make it to x10 standards

budokaiman
FPSC Tool Maker
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Posted: 4th Dec 2009 01:41 Edited at: 4th Dec 2009 15:14
Quote: "your confusing me now"

You said EFX makes X10 look like X10, which I found humorous because of its obsurdity. Then I explained how X10 performs better because it makes better usage of the computer's hardware. Just realized that I said "better on better" in other post, which makes no sense.

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Nexar
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Location: Sweden, Mjölby
Posted: 4th Dec 2009 14:03
i think that x10 is better. but im not saying that x9 is not good.

Please, don't call me nexar. call me Kuromi.
Bigsnake
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Posted: 4th Dec 2009 20:08
Quote: "You said EFX makes X10 look like X10"


Oh right xD, I Fail

Jingle Fett
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Posted: 6th Dec 2009 03:07
At this point, X9 with EFX mod is probably better than X10 simply because it uses X9 and X9 is far more stable and polished. If X10 were brought up to snuff and were half as polished as X9, there'd be no question about it


Unity Engine 2.6 is now available for FREE
http://www.unity3d.com
budokaiman
FPSC Tool Maker
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Posted: 6th Dec 2009 15:31
Plus X9 is open source, so a lot more work can be done to it.

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Nexar
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Posted: 7th Dec 2009 20:16
so you mean that fps creator x10 is not worth anything? even tought x10 has better graphics,faster performance,new characters and weapon,water and bloom effects!

Please, don't call me nexar. call me Kuromi.
budokaiman
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Posted: 7th Dec 2009 22:38
It does, I never said that it was not worth having, I just said that X9 gets better support.

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Jingle Fett
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Posted: 7th Dec 2009 23:39 Edited at: 7th Dec 2009 23:42
It's not that X10 isn't worth anything, it is. It's just that TGC is paying X9 so much attention than X10 that you're better off getting X9; it's less expensive and more reliable and TGC is actually releasing updates for it (It's been like 10 months since it was promised that X10 would get just the store, let alone fixes for all the bugs it still has 2 years after release).
In my opinion though you'd be better off saving your money entirely and go with the Unity Engine or UDK because both are much better and powerful and both are free (and they used to be really expensive; Unity was at $200 and UDK/Unreal 3 was..well yeah).


Unity Engine 2.6 is now available for FREE
http://www.unity3d.com
Nexar
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Posted: 8th Dec 2009 07:17
sry, but im sticking with x10 for the moment.

Please, don't call me nexar. call me Kuromi.
budokaiman
FPSC Tool Maker
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Posted: 8th Dec 2009 15:11
Quote: "sry, but im sticking with x10 for the moment."

No one told you to stop using it.

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Nomad Soul
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Posted: 9th Dec 2009 23:09
FPSC X9 with EFX is graphically better than X10.

X10 could have been great but they cut and trimmed all the best features shown in the tech demo and have a ton of bugs which have never been fixed since release.

One of the biggest problems with X10 is the fact it has a closed shader pipeline meaning you get nice 'out of the box' effects but its not designed to accomodate custom shader effects per entity which is actually very limiting once you get past the initial wow factor.
Bigsnake
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Posted: 11th Dec 2009 23:24 Edited at: 11th Dec 2009 23:24
Quote: "FPSC X9 with EFX is graphically better than X10."


true but as I said, the shaders arnt the same

Cranox Mod (Which is closed ) vs X10 :


Cranox
x10




budokaiman
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Posted: 11th Dec 2009 23:27
Boom... headshot

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Bigsnake
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Posted: 11th Dec 2009 23:54
crumbaker
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Posted: 15th Dec 2009 00:10
jingle fet hit the nail on the head, and this will most likely be the last post I make on these forums. No reason to use this or x10 when unity and unreal are now free to try, and you only have to pay when you make money.

Also those engines are FAR easier to import your own objects (characters/guns/objects) than x10 especially.
Soviet176
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Posted: 15th Dec 2009 00:44
I just hope the next update for FPSC x10 is huge and fixes a lot of stuff as well as add a lot of stuff like Team death match... ecttt... Lets face it, why have this good tech if you are not going to apply some cool stuff to it. FPSC x10 has so much potential. Or... just release the source code and let us get to work >.<

"I haz no sig :o"
budokaiman
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Posted: 15th Dec 2009 00:51
Quote: "just release the source code and let us get to work"

Seems like the best way to get updates.

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Soviet176
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Posted: 15th Dec 2009 01:10
Quote: "Seems like the best way to get updates."


Sadly... it is so true.

"I haz no sig :o"
Nexar
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Posted: 15th Dec 2009 17:56
i hope that x10 will be an open source, but it might never happen.

budokaiman
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Posted: 15th Dec 2009 18:00
TGC have said something about an open source of the migration.

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Nomad Soul
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Posted: 16th Dec 2009 00:01
The source code for X10 won't be released until TGC release DBPro X10 otherwise nobody will be able to compile it.

The only thing thats been promised in v1.10 is store integration so there will have to be some BIG surprises in the new update to give X10 a chance of being competitive.

X9 is wiping the floor with X10 at the moment and I can't see X10 making a come back anytime soon.
Soviet176
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Posted: 16th Dec 2009 02:27
Quote: "X9 is wiping the floor with X10 at the moment and I can't see X10 making a come back anytime soon. "


Yea it's to true, and really sad for the people who bought it (including me) the real reason I wanted to get it was because crysis ran dx10. It was beautiful. Direct x10 is supposed to be more powerful and graphically beautiful. In this case, Dx 9 is still is destroying x10.

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budokaiman
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Posted: 16th Dec 2009 15:17
Quote: "this case, Dx 9 is still is destroying x10."

It isn't DirectX that is better, it is the support of the system. With more support, X10 could make some great games, close to the quality of many commercial games.

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Bigsnake
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Posted: 16th Dec 2009 18:22
Quote: "close to the quality of many commercial games."


I couldt say x10 comes close to something like COD or Crysis but is still pretty good. Although UDK is the same quality as you'd expect in a commercial game and is free

budokaiman
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Posted: 16th Dec 2009 20:37
Quote: "I couldt say x10 comes close to something like COD or Crysis"

How many games do?

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Metal Devil123
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Posted: 16th Dec 2009 22:05
With Metro Theatre's all teh stuff and with all the mods it makes x9 better. x9 gets better support after all. Horror Mod. Character mutation, haven't seen this in x10, headshot wiht head blowing off, haven't seen this eather and many more. Fenix Mod, Dark A.I, wich makes enemies very smart AND allows x9 to have great and smart allies too. And it's about to have water effects too! EFX mod. Bloom, Water and all that stuff, that makes x9 look x10. But there is one thing that x10 has, but x9 doesen't and it's ragdoll. But maby that will be achieved in x9 sooner or later

That's my 2 cents! Don't take them they're mine! Give them back!


How many times do I walk in my sleep and I dream how much I wanna run away
budokaiman
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Posted: 17th Dec 2009 00:02
Quote: " But there is one thing that x10 has, but x9 doesen't and it's ragdoll."

Even that doesn't work too well.

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Bigsnake
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Posted: 17th Dec 2009 09:57
yeah, x10 ragdoll is kinda sucky, you can shoot someone in the head and they just collapes ! Wouldnt they go flying backward or something ?

Look at COD4 and MW2 for proper ragdoll physics

budokaiman
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Posted: 17th Dec 2009 15:13
Well, you can make them go flying by changing the impact force on the gun specs, but I think that the ragdoll collision and physics should be better.

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Nomad Soul
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Posted: 17th Dec 2009 16:11 Edited at: 17th Dec 2009 16:13
Yeah ragdoll is one of only a few features present in X10 which hasn't either been replicated or done better in X9. It can be made to work ok when increasing a weapons physics force but could definately be improved.

X9 on the other hand has lots of features not present in X10 both in the official updates and the mods which far outweigh ragdoll.

Most people using both X9 and X10 have found the X10 framework to be quite inaccessible compared with X9 and most of the 'improved' features are either quite restricted or offer limited scope for customisation.

Its been over 6 months since any updates came out for X10 so if the v1.10 beta about to come out doesn't deliver some big things I think its all over for X10.
science boy
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Posted: 30th Dec 2009 16:47
i agree with nomad soul. they need to look at x10s future till the migration. x9 as been given lots of fuss, they are onto it now the v1.10 which is ok but a store integration is not the most exciting thing really, i mean its practical and all. but we, well i have bought many items from the store and corrected any problems. mainly dds conversion. end of, so would be nice to get faster loading, maybe they could give us a weather system or something exciting or even a few more particle things anything really.

Q. what did tgc cut out of x10 that was in the demo?

but then looking at the big picture, we all get the migration, if we demand less then the migration may speed up and be with us sooner. and so for now get just practical errors and bugs fixed.

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