Quote: "The same level could be made to respond differently based on a global variable.
The scripts for the entities would simply have multiple activated states based on the variables value.
That way you could activate every dynamic entity to a particular activation by changing only one variable.
"
so basicly if globalvar=1 (1 as in the first possible outcome) If Globalvar=1 then play another film file(or load other objects) and if globalvar=2 same thing. Thanks i could finaly think of a sulotion to this problem thanks Conjured
-Massap2
Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...