Soharix is back, with a better project than its last bajillion ideas. This idea took form back on the 24th of October (2009) and has been growing ever since. We even stopped for a brief pause to make a tournament multiplayer FPS, which broke my internet and was therefore cancelled. But Mamo came out on top and we thought it was time for a WIP.
The word Mamo is a compilation of the 2 genders of the primary species, the Fings, with genders Ma and Mo (female and male respectively) however the name was originally decided by the fact they
Make the
Most of their surroundings. (Various names like Matemo were floating around for a while, but Mamo stuck.)
The original game was intended to be a god-game, with similar gameplay aspects to that of the Black&White series, but at the same time we wanted the player to be able to control any Fing he chose to do a quest or a mission. Although the game was originally designed with AI and gameplay mechanics to fit, it was decided that we'd just stick with the 3rd person RPG feel of the quests and missions and scrap the building/RTS side of it.
The game was always proposed to have a theoretically
good party of NPCs and a theoretically
bad party of NPCs, but neither are perfect. The proposed races, were the Fings and the Fooms. While the Fings would be enjoying life and getting used to their new surroundings (after their homeworld was swallowed by their sun) the Fooms would be controlling the planet and causing havoc.
The basic gameplay is much like many modern PC games, with
WASD controlling,
F to pick things up things,
mouse movement to look around and the left
mousebutton to use things
(Or the arrowkeys and page up/down for those who don't like their mice). But we thought up a particularly cool method for combat and puzzle solving. The method uses an ingame item introduced to the player by a lone Foom and is called the Redstone.
When moved around in a particular way, the Redstone has the power to grant wishes and cast spells. The basic mechanics for this item would are to hold the left mouse button and trace shapes or movements onscreen, much like the miracle casting from Black&White, but not used for spamming food or making it rain.
Currently the games mechanics are a bit crude with Fings in the Fing-village getting stuck behind buildings, or the camera moving inside the player. But these'll get ironed out in time.
Mamo was originally made to include a moderate environment engine as well, with a sun, moon, day and night as well as clouds and rain. (Oh and a water shader which will have an option to turn off later on.)
Oh and for the more perceptive of TGC, you may feel a slight
MTM feel about the game. - This is to be expected, as it uses the same music, and a much improved engine from the original MTM. Yes, Soharix is sorry for
Crazy_Programmer's attempts to re-create MTM, but
Blobby 101 and I felt it was time to do it properly, from scratch. And, well, I think it's turning out alright.
Here are some of the more recent pictures:
(The rest can be found
here)
Game versions:
Mamo 0.01 -
14/12/09 -
<Outdated>
Mamo 0.02 -
15/12/09 -
<Outdated>
Mamo 0.03 -
17/12/09 -
<Outdated>
Mamo 0.04 -
18/12/09 -
<Outdated>
Mamo 0.05 -
17/01/10 -
<Outdated>
Mamo 0.06 -
18/01/10 -
.zip
Credits:
Me - Design, coding, modelling, artwork, music editing, voice acting
Blobby 101 - Modelling, artwork, voice acting
Joeeigel - Artwork
epithika (
Liam Bradbury) - Music
Extra info:
* Ingame don't press
` because this is the console command prompt key.
* And, if anyone can finds this item, you get smarty points from me:
Instructions for receiving smarty points:
1. Find the Majegg
2. Take a screenshot of you holding the Majegg at the top of the temple
3. Post the screenshot here :)
* If when attempting to download Mamo, you receive the following message:
The process cannot access the file because it is being used by another process. it means Mamo is still being uploaded and you should try again in a few minutes.
* Anyone wishing to participate in the Google Wave Mamo Wave should add soharix
(at)googlewave
(dot)com for admittance.
* Not every object you can pick up does anything.
* If you need extra FPS when running Mamo because it's still too slow, you can change the first 3 lines of "Options.cfg" under "Mamo\User". (These are X, Y and Colour respectively.)
* If "Options.cfg" is missing, you need to run the game first and it will create the file. You can then quit Mamo and edit the config afterwards.