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FPSC Classic Scripts / ForceFore?

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The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 17th Dec 2009 16:55
I'm trying to make a script that makes the player moves forward automatically in the trigger zone. Here is what I made:



Any idea?

zeza
16
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Joined: 27th Jun 2008
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Posted: 17th Dec 2009 22:18
forcefore does not have any capital letters in it, meaning
this will not be recognized by the engine
:state=0,plrwithinzone=1:ForceFore=600

but this would be
:state=0,plrwithinzone=1:forcefore=600

Also, forcefore is not a command for the player, but for an entity. The command to move the player, I don't know at the moment, but I will try to check.

Hope This Helps
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 18th Dec 2009 00:56
Thanks, I'll try.

Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 19th Dec 2009 09:31
There is no vanilla FPSC command to directly move the player like this. If I recall... the player has very limited force control in vanilla FPSC.

(TBH, I haven't opened FPSC in months now )


The one and only,


The Master Dinasty
16
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 19th Dec 2009 09:47
Quote: "(TBH, I haven't opened FPSC in months now )"


Thats kind of sad you should like join a FPSC team or start your own thing since you are good at scripting...







-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 19th Dec 2009 14:22 Edited at: 19th Dec 2009 14:23
Quote: "There is no vanilla FPSC command to directly move the player like this. If I recall... the player has very limited force control in vanilla FPSC."


But I saw the forcefore command.

Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 20th Dec 2009 01:37
@Massap2:

I appreciate the concern, but I have other obligations and desires right now. I pop in and check the forums every day still, but I'm working on other things in life.


@TFPSCR:

That command only works on entities, not the player.
To my knowledge, PB is the only Mod capable of giving you direct control over the player's movements through scripts. PG should have it as well.


The one and only,


Marc Steene
FPSC Master
19
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 26th Dec 2009 18:36
Yep, Plystire said it. In my Nuclear Explosion showcase, it shows the player being thrown back and knocked unconcious by the pressure wave.


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
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16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 27th Dec 2009 21:07
Okay.

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