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FPSC Classic Scripts / How do you make it so you can only have 2 weapons? And how do you make it so zombies break down barriers (z-mod)? Please help me!

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SnowBoardin360
15
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Joined: 29th Nov 2009
Location:
Posted: 21st Dec 2009 23:16
I have windows vista, and I have tried Z-mod but, well, i could never figure it out... . I would like to know a couple things if you could please help. I have Fenix mod and fpsc 1.16

1: How do you make it so you can only carry two weapons?

2: How do you make it so zombies can break down barriers and climb in? (Please don't just say z-mod i know you can do it in z-mod i just don't know how)

3: I could also never figure out the money system in Z-mod like how do you make it so you can see how much money you have and so you have to buy weapons/open doors with money and stuff.

PLEASE HELP ME!!!

SUP
Inappropriate Name
15
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Joined: 30th Oct 2009
Location:
Posted: 22nd Dec 2009 02:06
Take a look at Marc Steene's CoD pack. I think there's a script in there that only allows the user to have 4 weapons, so with some modification, you can change it to 2 weapons.
Marc Steene
FPSC Master
19
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 22nd Dec 2009 22:23
Yes, my weapon pack contains a script to only allow four weapons, but you will need Project Blue to be able to use it. If you have Project Blue, this script below will suit your needs:

:state=0:setmaxweapslot=2


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
DestroyerHive
16
Years of Service
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 23rd Dec 2009 03:51
Quote: "I have Fenix mod and fpsc 1.16"

Take off Fenix Mod and replace it with Z-Mod.

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
A r e n a s
16
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Joined: 9th Jun 2008
Location:
Posted: 23rd Dec 2009 10:25
In answer to question 3. You need conjureds cash system. All the files should already be there in Z-Mod. You just put all of the 6 paintings provided into the level. This will show the cash and you can from then on add/remove cash.

god games
16
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Joined: 25th Dec 2008
Location: in a house with a roof on it
Posted: 23rd Dec 2009 16:52
or just put 2 weapons in the game

don't move handsup
Hyperion
15
Years of Service
User Offline
Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 23rd Dec 2009 17:57
The current version of Fenix Mod has the command totalweapons=x,where x equals the number of weapons you can have.With some basic scripting knowledge,you can throw you're own together like myself
As for Z-Mod,i use it sometimes to test,i dont think they have released zombie barrier break down thing.
As for Conjured's Cash,dont use it and dont know how,sorry
-Hyperion


"War does not prove who is right,only who is left"
DestroyerHive
16
Years of Service
User Offline
Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 23rd Dec 2009 23:56
Quote: "As for Conjured's Cash,dont use it and dont know how,sorry"

Same. I feel for you man...

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
FPSCgamerguy
User Banned
Posted: 30th Dec 2009 21:02
What about 4 weapons?

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