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FPSC Classic Scripts / How to display Text

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SnowBoardin360
15
Years of Service
User Offline
Joined: 29th Nov 2009
Location:
Posted: 23rd Dec 2009 21:24 Edited at: 23rd Dec 2009 21:25
I read the official guide which says to use this code/script:

;Artificial Intelligence Script

;Header desc = My Own HUD

;Triggers :state=0:hudreset,hudx=50,hudy=90,hudimagefine=languagebank\english\gamecore\text\myownhud.tga,hudname=myownhud,hudhide=1,hudmake=display,state=1


I saved this as an .fpi file and put in in scriptbank and save it as TEXT HUD.FPI then in the if used thing in a trigger zone i typed in TEXT HUD.FPI and nothing happens . I have some experience in coding but I cannot figure this out!!
so... please tell me where to put the script please





also the last part of the code above IS seprate its not like that lol so dont tell me thats the problem.

SUP
xplosys
19
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th Dec 2009 22:52 Edited at: 24th Dec 2009 22:56
Did you make a text HUD, name it "myownhud.tga" and place it in the "languagebank\english\gamecore\text\" folder so that the script can find and display it?

Brian.

EDIT: Also, you might want to look here to learn about displaying text without having to create graphical HUDS.

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